Fallout 4

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Donskie62

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Donskie62

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26 comments

  1. Exoclyps
    Exoclyps
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    Hello!

    So downloaded and had a look at the weapon! Love it, but have a few feedback points I'd like to share.

    First. Would it be possible for an ESL flagged version? I know I can do CompactID it myself and be over with it, but that would mean any patch made for it won't work anymore. So it'd be awesome if it'd be done from start.

    Also when it comes to naming. If you add the "HasLegendary_Weapon_RadiationDamage [KYWD:001CF586]" keyword to the Radiation upgrade it'll get "Irradiated" in the name when you upgrade it. Shouldn't have any downsides of using this Legendary keyword here as this keyword is only there for naming afaik. (Edit: This might conflict with mods that lets you add Legendary Effects to the weapon though as you can't have both names and the engine will choose one of them based on how the order in the namelist.)

    And these are really just minor things in the larger sense I'd like to think. Other than that this weapon will make a great addition to the Commonwealth I'd say!
    1. Donskie62
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      Thanks for the feedback! updated the files to have new ESL flagged version.
    2. Exoclyps
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      Thanks for your response!

      Would it be possible to be so picky to perhaps get a loose file version of the ESL as well?
    3. seraphael
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      A loose file version would be welcome indeed. The looming ba2 limit keeps me from incorporating this mod into my game.
  2. mightgloom
    mightgloom
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    Hi, Donskie62

    Thank you for beautiful and lore-freandly machete.

    I ported yor mod to bethesda.net for xbox gamers: https://mods.bethesda.net/en/fallout4/mod-detail/4307547
    1. Donskie62
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      Thanks for porting the mod! I updated the description to include the bethnet link.
  3. skiesbleed
    skiesbleed
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    Thanks for fixing the infinite loading issue. I was playing with a new mod list and couldn't figure out what was causing this in the first hour of gameplay. I spent way too much time on it, and your update fixed it.
  4. InProtest
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    Found one of these on a raider, but there was no metal blade. I wonder what might be causing that part of the mesh to be invisible?

    UPDATE: Went to modify one on a weapons bench and instantly CTD'd as soon as I put the mouse on the machete. Going to remove this mod until a later version I think. I'll look around for possible mod conflicts later. Maybe it's being caused by M8r Complex Sorter...

    ADDENDUM: It was indeed some strange behavior by Complex Sorter that was inserting garbage markers into the weapon reference to the the machete (and some of my other modded weapons), so I pushed things to my master override .esp and no more CTD. However, I still don't see the mesh for the blade, even after working on a machete at a weapons bench and applying barbed wire, etc. The blades are still invisible. Could it be the .esl?

    FINAL: Complex Sorter indeed stripped out keywords from the machete. Turns out the CTDs are probably being caused by a replacer mod for the Bozar, perhaps NOT your mod, so all of these problems can probably be addressed by someone in a future Complex Sorter patch? Beyond me atm. Easier to just push things into an override. But I'm still feeling cautious at this point so will keep my eyes on this mod and look for a possible update before trying again.
  5. drevviken
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    How did you fix the infinite loading screen issue? :O 
    1. Donskie62
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      I just compacted the form ids again in fo4edit, which I just found out was a thing, instead of the CK. Let me know if its still an issue.
  6. CoMastah
    CoMastah
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    Been getting Infinite loading screen whenever loading saves that is inside Federal Ration Stockpiles interior 
    Narrowed it down and this mod turn out to be the culprit
    Idk why, maybe something to do with it messing with Raider leveled list
    Anyway, disable it and Infinite loading screen is no more
    I am using the esp-esl flagged version
    1. drevviken
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      I've been having infinite loading screens as well but everywhere and constantly. It made the game unplayable and I've been searching for the culprit for almost a week now before I saw this and after removing WM it works again. Was ready to lose my mind. 

      I don't know if it's a problem with me/you having several mods altering the raider leveled lists or if there's a problem within the mod but it definitely needs to be investigated. 
  7. FawkesTales
    FawkesTales
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    I like it. Unfortunately, now i need more!
  8. Sngll17
    Sngll17
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    Looking raider-ish ? Oh yeah.
    Looking raiderishly cool ? 100%.
    Thanks !
    1. Donskie62
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      Thanks!
  9. seraphael
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    Very cool! Looks evil in a functional and lore-friendly way. Consider it for super mutants as well, perhaps as a 2-H board replacement.

    Will legendary versions of this drop?
    1. Donskie62
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      Thanks! yes I added it to legendary raider leveled list so they should drop them.
  10. lowl
    lowl
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    is the rad edge made from glowing one blood? this is awesome!

    always found barbed wire is kinda weird. it's fine for grappling but it's not razorwire and it is pretty garbage at bleeding.
    Would only make your weapon weaker like a crappy sheath. i reckon barbed wire mods should add to block or give disarm chance like hooked mod.
    1. Donskie62
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      Yup! got the idea from the Dark Machete weapon from Dying Light. The newest update also changed the barbed wire mod to now have a chance to disarm.
    2. lowl
      lowl
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      cool beans. horror games are good inspiration for FO4 since it pretty much is perfect for horror