Fallout 4

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Perfex1982

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perfex1982

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About this mod

What started as a small play around to make things nicer, turned into a fully blown 'tweak what you can' ENB preset. I designed this to provide the best mix of natural coloring, lighting & shadows.

Requirements
Permissions and credits
Changelogs
Donations




As I'm sure you'll agree we all like to get in on mods as early as possible and this is my way of giving back to a great community!

This is something I started working on at first as just a bit of fun, but eventually got a little obsessed. I've released this for those who like the natural realistic look. I'm running this on my system at 60+fps the majority of the time, whilst some woodland areas can in rare spots drop to around 46fps albeit very briefly. This is due to the way the Reshade processes the Ambient Occlusion and hopefully in the near future this can be worked on by running AO direct through ENB if it becomes an available updated feature.

F.Y.I My Rig Spec:
Devils [email protected]
GTX 980 [email protected]
Corsair Water-Cooled
Asus-ROG
Thormax Giant

I have added a good selection of screenshots, but due to my current monitor limitations they do not give enough justice to the end result since i have to resize my desktop a little. So if anybody would like to add theirs at 1080p+ you're more than welcome.



BRIEF SUMMARY OF EFFECTS (1.4.1)
1. Sharpness/Blur mixtures added to enhance depth
2. RayMarch Ambient Occlusion, optimised for no shadow in fog and FPS
3. Gamma correction to enhance shadows/colours only where they are needed
4. Depth Of Field for background blurring, subtly added for uninterrupted play
5.Lumasharpen to run another pass over and enhance edges
6. SMAA Anti-Aliasing to reduce the jagged edges with little to no performance hit
7. White/Black/Ambient Lighting and Contrast enhancements for a more natural look

My aim was to create a preset keeping effects to a minimum whilst achieving the best result, which is a bit of a juggle.

I'm slowly dwindling down the Reshade effects and using through ENB instead
to further improve performance, but needed to cross some of them to
achieve the effect i was looking for.

I'd like to just put this out there first. If you're looking for no performance hit with a minor bump in visuals then this preset may be a little heavy on your system. You can still try it with the lower presets supplied as they are less intense on shadowing.

Having said the above, the performance hit is little to none on my rig and the game runs perfectly. As i have no other rigs to test it on I'm not sure just how intense this is on lower end systems so it may be OK, but with feedback i can make some lower presets in the near future when i have time if required.

All in all if you're looking for something very realistic and have a good rig then I feel you may like this a lot!





RECOMMENDED MODS (INSTALL IN THIS ORDER)

Neutral Look up tables LUT (Required for Razor Preset) Please ensure to back up originals in an alternative location.
Vivid Fallout - Landscapes - 2k or higher
Rock On
New Road Enhanced
Valkyr Face Texture
Laser Musket Retexture
Fallout 4 Combat Shotgun and Rifle retexture
Detailed Deathclaws 2k
Jesters Better Destroyed Vehicles
Realistic Stars 2k
Darker Nights (Middle gradient or lighter)
Realistic Lights and Shadows (Required for Razor Preset)
Fog out
True Storms
Darker Nights Fog Out Patch
Darker Nights True Storms Patch
Craftable Ammo + Craftable Ammo Plus
Eye Normal Map Fix
The Eyes Of Beauty Fallout Edition

Vault Booty Boobish Update (Optional)
Calentine Bautiful Body Enhancer -CBBE-
Bodyslide and Outfit Studio
CBBE Simply Clothes for Female
CBBE Vanilla Outfits
Havok Physics Enabled CBBE
Lowered Weapons
Enhanced Blood Textures
Wet Clear edition
Armoursmith Extended

F04 Rain V3 - Overwrite True Storms Rain when asked (My Preference)
Improved Map with Visible Roads - Choose whichever suits you.
Realistic Death Physics








INSTALLATION

1. Download the Reshade Framework v1.1.0 from the link provided or alternatively visit the Reshade.me website and download the Version 1.1.0 Framework from the bottom of the homepage.Extract the following files/folders to your Fallout folder containing the Fallout4.exe;
Reshade (Folder)
Reshade.fx
ReShade64.dll

Then rename the Reshade64.dll you just extracted to dxgi.dll.

NOTE: After the full install, If you don't see lots of writing in the top-left corner with a yellow warning at game launch something went wrong here.

2. Go to enbdev website and download the 0.291 ENB for Fallout 4. Copy all from the wrapper folder to your main game folder, where you extracted the reshade files.

3. Download my ENB preset pack from the files tab at the top of this page. Once downloaded, follow the information within as the folder describes where you need to copy its contents to. Overwrite all files when asked.

Back up your original ini's and modify them with the information provided below. Remember to change your Prefs ini screen size to match your monitors resolution. To do this please see the ** marked examples under Fallout4Prefs.ini below.

4. Install Neutral Look up tables LUT found on this site.

5. Install the Latest Realistic Lights & Shadows Mod

6. Install F4SE from Silverlock.org for better compatibility with future mods.

7. Optional, but recommended! Install the mods listed above in the order given. All mods are available on Nexus and all were present in my screenshots.

8. Disable HBAO+ in-game if running the latest patch which includes it or if you prefer to use it instead of my Reshade Raymarch preference here's how to disable Reshade's Raymarch whilst leaving HBAO+ on in-game;

i. Locate and enter your Resahde folder then open McFX.cfg with any notepad editor
ii. Change the reference #define USE_AMBIENTOCCLUSION from 1 to 0, then save the file
iii. Start or resume your game and the changes should now have applied and now only HBAO+ will be in use


My Monitors setting are all standard, except colour which is set to 60/100.

Manual INI changes
First of all run the Fallout 4 launcher and set the settings to the Ultra preset. This will cover most of the below, but i have added what matters most so you are able to check they have set correctly at the same time as altering others.


Fallout4.ini recommended changes (Add/change the following lines within the ini file)
[General]
bAllowConsole=1  (Enables in-game console, if you use it)
iNumHWThreads=4  (Hardware dependant. Please adjust to your computers capability.  Suggest keeping 2 threads free for background services on quad core and above, i've set mine at 4)
uInterior Cell Buffer=12
uExterior Cell Buffer=144
bUseThreadedBlood=1  (Unproven threaded increases, switch off if you get any issues)
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseThreadedAI=1  (delete this entry if present or set to 0 as can cause crashes)
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
iPreloadSizeLimit=262144000

[Display] (All recommended for preset)
iShadowMapResolutionPrimary=4096
iShadowMapResolution=4096
bVolumetricLightingEnable=1(If present)
bForceIgnoreSmoothness=1  (Fixes input lag)
iPresentInterval=0 (Turns off in-game VSync. Set VSync to true in graphics driver for preset 1.4.1 & set to false in both for preset 1.5)

[Controls]
bMouseAcceleration=0

[Water] (All recommended for preset)
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1



Fallout4Custom.ini recommended changes (Add/change the following lines within the ini file)
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=STRINGS/



Fallout4Prefs.ini changes (Add/change the following lines within the ini file)
[Display]

** Example of screen display parametre lines within prefs file. Change values accordingly. **
iSize H=1080
iSize W=1920

bVolumetricLightingEnable=1  (Godrays. Change to 0 if you're having FPS issues)
iVolumetricLightingQuality=3
sAntiAliasing=TAA
iMaxAnisotropy=16
bFull Screen=0
bBorderless=1
bTopMostWindow=0
bMaximizeWindow=0
bEnableRainOcclusion=1
bForceIgnoreSmoothness=1  (Fixes input lag)
iPresentInterval=0  (Turns off in-game VSync. Set VSync to true in graphics driver for preset 1.4.1 & set to false in both for preset 1.5)

[LOD]
fLODFadeOutMultObjects=28.7500

[Grass]
fGrassMinStartFadeDistance=1000.0000

[Launcher]
bEnableFileSelection=1

[Particles]
iMaxDesired=800

[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1



For a further performance boost I'd suggest configuring enblocal.ini located in the main Fallout4 folder with your own "VideoMemorySizeMb". If you're unsure on how to do this consult the one known as Google!


Please endorse if you like this preset, so others can find it easier.

That's it, all done & enjoy!


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PREVIEW!!!



REWORKED FROM THE GROUND UP!
SneakyPeek. Sorry about the laggy video software!
Quick video showing a few areas of the game and progress. 90% complete with the lighting effects, still some code improvements needed...
Hopefully, you'll like it. I didn't want to change much from the games original coloring, just clean it up a lot
and add more diverse coloring into it so there's more detail.
The ENB smaa also seems to smooth-en things off a treat at Ultra quality!
V-Sync is enabled via ENB & turned off in video driver and game.


1.5 ENB in action (Bottom video obsolete)







Changes so far to 1.5:
Customised Shaders techniques
Multiple colour toning & lighting changes
Finer detailed bloom adjustments as hitting  everything the sun touches isn't realistic (WIP)
Designed for latest patch, No more RESHADE!
Customised dynamic lighting (No lighting mods are used on top)

Sharpness enhancement & smoothing - Fine tuned
Dithering to help prevent banding
Custom 3Dlut presenting true colour band, depth and toning
More precise Gamma Correction
Slight Vignette for simulation of eyesight
Night Eye colour correction - grey tone
Depth of Field Adjustments
Film grain at low intensity, barely visible but effective
subtle lens effect
3-Channel Vibrance control
In-Game Curves control
ENB SMAA - Set to Ultra preset
Ambient and direct lightning
Realistic Sky Lighting and tones (WIP)

And much, much more...

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FUTURE PLANS

Slipstream the post-processing effects [DONE]
Sky-lighting natural colouring & effects 
Rework the adaptation parameters
Code testing alternative post processing methods [DONE]
Quality/Definition improvements [DONE]
Implementing newly released MXAO into ENB and fine tuning IL to suit most conditions
Re-work depth visuals, remove RH Linear for clarity
Further the ENB features available as they're released (Some features don't play well with F4 at the moment in the realistic sense) [ONGOING]


1.4.1 COMPATIBILITY


~ I designed this mod whilst using lighting tweaks so in theory it should be compatible with most of them, as long as one is installed you should be fine otherwise the preset will look a bit flat.

~ Due to the tone mapping and colour adjustments the preset adds, i would suggest avoiding the use of any other mod that also adjust these values as it could lead to an unpredictable result, however mods such as Darker Nights should be fine. Just be sure to select the correct level of Darkness for what you require. I believe mine was lvl3 in the screenshots, but may be too dark for some.

1.4.1 TROUBLESHOOTING

Slow Frame Rates:
The biggest hit is from the Ray marching AO. I have supplied various levels of presets to help deal with any framerate issues so choose which one best suits your setup. Also it's worth noting that there is also a 'Shadow Boost' mod available which will also help dynamically adjust shadowing on the fly, which may be worth a try for the lower end PC's.

Mine looks different:
I can only imagine the possibilities to be that the neutral luts or lighting tweaks were not downloaded and installed as instructed or something else has not been installed correctly. Also could be to do with the fact most people have different TV/Monitor presets, so make sure to check your settings.

Shadows showing in Fog:
The reason its taken so long to release this is due to me tweaking over and over to remove as much fog AO & daylight AO fuzziness without making it all look completely flat. Whilst I've managed to minimize this almost perfectly (as seen in the radiation storm screenshot) there is the odd very minor shadow that still pops out, but you really have to look for it and rarely spot it whilst playing.

Yellow warning during start-up:

This is just a warning for the Reshade AO in use and is nothing to worry about.

Depth of field doesn't focus correctly: (Now included in preset)
If your Depth of Field is not tracking your cursor very well, there's a known fix out there for this at the moment by editing
enbdepthoffield.fx in your main folder.

Replace the following line in the file:
float tempcurr=TextureDepth.SampleLevel(Sampler0, coord, 0.0).x;

With:
float tempcurr=TextureDepth.SampleLevel(Sampler0, 0.5, 0.0).x;

For 3rd person focusing on your character, try the following settings in your Fallout 4 ini;

[Camera]
fVanityModeMaxDist=400.0000
fPitchZoomOutMaxDist=400.0000
fOverShoulderMeleeCombatAddY=0.0000
fOverShoulderMeleeCombatPosZ=8.0000
fOverShoulderMeleeCombatPosX=20.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=8.0000
fOverShoulderCombatPosX=20.0000
fOverShoulderPosZ=0.0000
fOverShoulderPosX=0.0000
fMinCurrentZoom=0.1500
bApplyCameraNodeAnimations=0



Nights are too dark:
If you installed darker nights and did it manually, try setting 3 or higher or if done through NMM choose a lighter option. Otherwise could be down to Monitor brightness.



BIG THANKS

For all your continued work;

Boris Vorontsov - ENB Developer
Crosire - Reshade
Ganossa - Gem FX
CeeJay.dk - Sweet FX
Marty McFly - Master Effect