As the See Through Scopes uses modified vanilla meshes for it's main purpose and the micalov's mod have new meshes for the scopes, that patch restores the vanilla overlay system if you're using the replacer option on STS
This one i modified micalov's meshes for a to work properly with STS.
that reminds me that the author of that mod stated if a STS patch was created to be informed
I sort of understand, so you've tackled it in a different way where you've made a deeper modification of micalov's mod to work properly with STS. Just wondering, as I already have the other patch installed and was wondering if it was worth swapping over...I'm trying to not muck around with my load order where I've been tweaking it for the past 3 weeks now lol.
Is there a specific load order you used to get the crosshair zeroed in? Im testing with Laser anim replacer first, then Debulked then the patch but the sights are not centered.
Additionally, looks like the Medium scope is using the 6x zoom instead of the 8x one used in vanilla STS.
Sorry about the massive delay, had some IRL issues. Wasn't a load order issue. Jus updated the mod to properly zero the sights, including the reflex and iron sight.
8 comments
As the See Through Scopes uses modified vanilla meshes for it's main purpose and the micalov's mod have new meshes for the scopes, that patch restores the vanilla overlay system if you're using the replacer option on STS
This one i modified micalov's meshes for a to work properly with STS.
that reminds me that the author of that mod stated if a STS patch was created to be informed
Additionally, looks like the Medium scope is using the 6x zoom instead of the 8x one used in vanilla STS.