Fallout 4
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WhiskyTangoFox

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WhiskyTangoFawks

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adds alias renaming to gunners

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This is a fairly simple mod, that uses the Alias framework, to apply names to Gunners. It won't touch Caravan Guards, or other non-hostile gunners.

All Gunners follow the structure of Rank Lastname.

Requires SPID and the Alias Framework
Doesn't touch any vanilla records, so it should be compatible with everything, however it may not recognize NPCs added by mods if they don't follow vanilla conventions. In order to be recognized by Alias, the new NPCs need to be in the correct faction, and be of the Human or Ghoul race (which is how SPID recognizes them), and also have in their name "unner" (which is an additional filter run on the magic effect to prevent uniquely named gunner without the Unique record flag from being renamed).

The base version covers all hostile gunners. A patch is also available which only distributes it to only Legendary gunners instead (effectively a replacer for the gunner component of True Legendary Enemies).