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kb4

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corpseletter

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14 comments

  1. Raff876
    Raff876
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    I would like to recommend Workbench Recipes - Creator and Swapper to make it easier to add a lot of recipes from different mods to the workbenches provided by this one. 
  2. Malekar69
    Malekar69
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    • 10 kudos
    I love it. Would like to see this added to each of the workstations such as power armor. I'm not saying to create power armor at least not yet, but would like to see ability to perhaps create the frames. Same for the other benches like moving all the chemicals to create section to separate it from other items that have been  added to main chem menu.

    You have done us all a great boon creating this.
    I'm in no way knowledgeable on current mod creation or editing, or how its done but is it possible to add a slot to the creation or after the item is created to have a hide/invis slot, as well as legendary?

    Also trying to find something that allows us to edit more options per weapon/armor, such as making a item scrapable or unscrapable.

    If another mod you could recommend already does this and works well with this mod i'd be interested in that also.
    1. corpseletter
      corpseletter
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      PA Frames in the PA bench? Maaaybe. I think "forging" it from the armor workbench still fits.

      You're looking for something like ECO for adding slots to equipment.
    2. Malekar69
      Malekar69
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      TY, agree with forging and armor its fitting since your using a hammer.
  3. Zequinha
    Zequinha
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    making your crafting menu acessible from a alternate input inside the vanilla game menu is possible?
    1. corpseletter
      corpseletter
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      That's how I did it, unless you mean something else?
    2. Zequinha
      Zequinha
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      it currently creates a space input when you aim at the bench right ? i mean like in 76, your press R or T or whatever button it was and it changes from Craft mode to Modify mode while you are using it, 
  4. TheCrawlingDark
    TheCrawlingDark
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    Looks promising though it seems the 'Create' function only recognizes materials in the player's inventory, not in any connected workshops. Is there a way to add that?
    1. corpseletter
      corpseletter
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      Still trying to figure that one out. I'm just a smoothbrain that bashed his head on the keyboard and got lucky.
  5. yoyoma3010
    yoyoma3010
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    This will conflict with BRAWL, since it adds a additional activate choice to the Armor Workbench for repair.

    My WIP Classic Fallout Condition mod will not have this problem, however, and I think SimpleCraft is an excellent mod and mod idea, regardless of the compatibility issue.

    The compatibility issue can be slightly resolved if you create a global variable for toggling (which could be manipulated via console commands or via MCM) 
    1. cubbyman1
      cubbyman1
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      • 29 kudos
      interesting mod, i'm going to have to check that out one of these days.
  6. cubbyman1
    cubbyman1
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    ah, smart thinking lol, don't know why nobody ever thought of this before lol, it's such a simple thing too, i wonder if it will work with mods as well, like mods that have armors and clothing that you normally couldn't get unless you consoled them or got them off of the people wearing them.
  7. zlo42
    zlo42
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    • 17 kudos
    Existing armors and weapons could probably be patched using Robco Patcher
  8. Diakyuto
    Diakyuto
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    Okay, this is epic