Does this mod include a fix for the misalignment of the Eotech sight? I know there's another mod that does this. I thought it would be helpful to clarify.
Any possibility of a version without the new sounds please? they sound really wimpy and id really prefer to just replace them with something beefier via using a replacer for the vanilla AR sounds, which iirc the OG version of this uses. This update is perfect in every other way, the sound is the only issue.
All it needs now is a little .223 FMJ magic from Munitions, wooo!
Between this, the HK G11 using 4.7mm caseless (again thanks to Munitions), and the Pancor Jackhammer, I now have all my favorite FO2 weapons in FO4... I'm happy now.
I love these patches. And the Bozar itself is one of my favorite weapons from Fallout. That said, while I do appreciate the fixes and adjustments this mod makes to the Bullpup Bozar, I am a bit disappointed that there isn't an addition for Burst fire mode for this wonderful mod. The original Bozar in Fallout 2 after all was a single shot and burst fire weapon.
But that is really just a problem for me. These patches are still awesome! Keep up the good work <3
Burst fire modes are hard to implement correctly in FO4, as there isn't really an engine-level feature to support it. However, you may be interested in checking out Bullpup Bozar - Relightened, as I believe that mod adds a burst fire mode to the Bozar.
28 comments
Between this, the HK G11 using 4.7mm caseless (again thanks to Munitions), and the Pancor Jackhammer, I now have all my favorite FO2 weapons in FO4... I'm happy now.
But that is really just a problem for me. These patches are still awesome! Keep up the good work <3