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MrTroubleMaker

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MrTroubleMaker

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9 comments

  1. MrTroubleMaker
    MrTroubleMaker
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    Locked
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    Have Fun!
  2. ARavenOfManyHats
    ARavenOfManyHats
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    Interesting. This also occurs on his Pipe Gun Mesh Tweaks and his Pistol Grip Combat Rifle Overhaul, and his Generic Radium Rifle. I wonder why these are all skinned. As far as I can tell, they don't need to be?
    1. MrTroubleMaker
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      Most of the time its not needed. Its for special "fake" animations on the weapon, like the rippers chain. I'm guessing its a setting on the "export of the mesh" from the modeling software that is defaulted on and people forget to turn it  off.
    2. ARavenOfManyHats
      ARavenOfManyHats
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      Ahhh I see. Interesting. Will have to go through and remove that flag myself then
  3. Soumyap
    Soumyap
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    How do you do remove the flag? Do you use Nifskope? If so what should I be changing in Nifskope?
    1. MrTroubleMaker
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      Nifskope and edit the vertex description on the individual meshes in the nif (remove skinned) .  If you don't know what you are doing in nifscope, you can really mess up the nif which will crash the game.
      Some weapons need the skinned flag to work, like the select shotgun, removing the flag will break it. That's why CHW suggests the authors do it.
  4. haloslayer650
    haloslayer650
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    hey this sort of things been bugging me for ages, great job any chance you'd do f4nv service rifle
    1. MrTroubleMaker
      MrTroubleMaker
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      I don't use it, but will take a look when I have some free time. 
  5. MrBlueBeetle22
    MrBlueBeetle22
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    awesome, do ya think ya can fix the select shotgun?
    1. MrTroubleMaker
      MrTroubleMaker
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      The skinned flag is currently needed on the select shotgun
      neeher
      "Select Shotgun is skinned, a requirement for how it mechanically moves through animation"