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Exoclyps

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Exoclyps

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5 comments

  1. MikeCobalt
    MikeCobalt
    • member
    • 2 kudos
    :) It works
    I had been into that building before so I wasn't sure what I'd find but all of the chosen ones were wearing their new outfits. It's not many outfits for this subject that are still "Lore Friendly", this mod fits that perfectly.
  2. t1000n1
    t1000n1
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    • 5 kudos
    Downloaded all three requirement clothing packs (replacer versions) and installed, yet Vortex says this mod is looking for those three .esp files...which are non existant.

    Edit, those three clothing files all have like 6 different esp's...which are oddly in Plugins / FallUI folder???
    1. Exoclyps
      Exoclyps
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      • 741 kudos
      It requires the Craftable version of the mods.

      Updated the requirements to clarify.
    2. t1000n1
      t1000n1
      • supporter
      • 5 kudos
      I see. Any plans to make it work for the replacer as well?

      Or, do you think just me renaming the replacer ESP name to craftable one it would work?

      Edit yet again. Nevermind, since it's replacers it probably wouldn't matter as they would be wearing the replaced versions anyways.
    3. Exoclyps
      Exoclyps
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      Some would be wearing the replacer clothes, others would be untouched since the original outfits are custom ones added by Tales from the Commonwealth. Problem is that these don't work well with CBBE (and results in a black dot on the shoulder).

      As for replacer version. Currently don't have any plans for that as I'd essentially be redoing the mod from scratch.

      That said, nothing prevents you from running both replacer and craftable, even if admittedly slightly redundant if you use the replacer.