Is this just me or using this version makes my settler just wandered around in settlement?. Yes, i also leave my settlement and sometimes they just working and then stopped. Never had this issue with another fixes from an original page. Is anyone know how to fix this?
Where am I supposed to receive resources that the settlers make at the stations? I have about 7 stations worked on by settlers for many in-game days now and I receive no notification that I gain resources, the settlement inventory receives no new items, interacting with the settler or workstation gives no prompt to receive items. The settlers also don't stay at the stations very long at a given time (not sure if that matters).
I'm not sure if it's a mod conflict, load order issue, or a bug so I'm posting it here. I only have the latest version of ND - lite with the corresponding ESP patch, I never had an older version so no upgrade issue. I do have Better Locational Damage and Better Settlers mods that may conflict? Any insight anyone can provide will be helpful.
another CHANGE i noticed from v 1.1 to 1.3 ... in v 1.1 the settlers STAYED at their workstations like the Ammo make, Copper, Metals, Garage stations... however in v 1.3 now these same guys wander through the settlement like scavers for a while then RETURN to their stations for a while...
I've never had a problem with SMM. I've used it with Sim Settlements 1 and 2, no issues. You need to enable the mod before any other mod that uses it. Though, I've realized that a lot of SMM patches/replacers for other mods don't have SMM as a master, when they really should to prevent issues, so you might have better luck if you have it enabled on a new game start. There's also a rescue/repair option in the holotape that can fix a lot of these issues.
@Waflia That's not an alternative to SMM, it's totally different and is even required for Sim Settlements. I think the solution is SMM needs to be enabled as early as possible, or use the rescue/repair option in the holotape.
That is vanilla settler behavior if you just assign them. I've been assigning settlers to vanilla scavenging station and they was working full night while I'm watching them. So if you leave your settlement/fast travel out of it and then return, that will be fine
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the leveled item li_tax-collocter contains entries with with broken references.
I'm not sure if it's a mod conflict, load order issue, or a bug so I'm posting it here. I only have the latest version of ND - lite with the corresponding ESP patch, I never had an older version so no upgrade issue. I do have Better Locational Damage and Better Settlers mods that may conflict? Any insight anyone can provide will be helpful.
Otherwise, working fine.
when i uninstall ND 1.4 and install your version ESP-L every object i placed is gone. i ran into the same problem with Battousai124's off-site version
what am i missing here ?
EDIT: for anyone in the same situation, ND CTD fix worked.
https://www.nexusmods.com/fallout4/mods/59809?tab=description
i
RE: garding updated version 1.2.. I have v1.1 installed now what is the SAFEST way for me to upgrade?
That's not an alternative to SMM, it's totally different and is even required for Sim Settlements. I think the solution is SMM needs to be enabled as early as possible, or use the rescue/repair option in the holotape.