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4estGimp

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4estGimp

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21 comments

  1. luensaga
    luensaga
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    the scripts/Dank_LeveledItemInject.pex overwrited by your another edit mod, such as a bundle of tape,Eli's Armor Compendium Edit. will this conflict?
    1. 4estGimp
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      It's not an issue.  All those .pex files with the same name are identical.
  2. Yokaisheru
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    I couldn't get these to show up with RO1 even after getting rid of everything that could possibly conflict :/
    1. 4estGimp
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      Nothing can conflict unless you installed a mod which changes raider leveled lists.  These masks inject into the appropriate LL and spawn randomly.

      ** I see from your other post that you DID install another mod which alters Raider LLs. 
    2. Yokaisheru
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      ^^^**Got rid of everything that could possibly conflict** (Besides RO1 of course) I wanted these over anything else for raiders.
      I have this of yours as well too but works fine, 4estGimp - Ghostwire Tokyo Masks Raider Overhaul One Edit at Fallout 4 Nexus - Mods and community - Would one be overwriting the other?
      *Got it. For whatever reason just had to put the Ghostwire masks above the Purge masks in load order for both to show up.
  3. greensmith
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    Hey, thanks for all your mods, they are a great help and saved a ton of time for me, really appreciate it.

    On another note, since I am more of a skyrim player than fallout 4 and recently started modding fallout 4 itself, what happens when two mods have the dank_levelediteminject.pex and are overwritten like say this and the wulf accessories one you did? Am I right in thinking that the dank inject script is just standard and you only have one of them anyway, whereas the quest inject method just makes use of it through the esp, so in the end it doesnt matter even if multiple versions are overridden? 
    1. 4estGimp
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      You got it.  1 or 50 will work just the same.
  4. MartinFinnegan
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    Great mask mod! I happen to see that your raider armor has some cool looking skins on it (hazard stripes on chest and some cool logos on your shoulder) - which armor/reskin mod is it may i ask?
    1. 4estGimp
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      Those are the OG MadMax Raider Overhaul testures.

      MadMax713's Original Raider Armor Texture-17895-1-3.zip
    2. PATCHIV
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      Hello, just to know.

      MadMax713's Original Raider Armor Texture-17895-1-3.zip works fini with your RO1 ?
    3. 4estGimp
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      The RO1 installation instruction PDF recommends to use it.  Please read it if you have not......  It is in the downloads of RO1.
  5. NexusBram
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    I nearly used these masks but the problem with glass lenses put me off, any plans to fix?
    1. 4estGimp
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      Define what is broken.
    2. NexusBram
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      Lenses look like they are made of 2 parts so when light hits it looks bad, you can just see it in your screenshot. I do fixes myself but am not sure about this one, guess it would need a new mesh and texture in one piece to look right, or less shine would hide it?
    3. 4estGimp
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      That does not bother me at all as I'll never see it on a shooting Raider during gameplay.  Any changes to the lenses would require perms from the Mod Author to adjust one of his assets.  Plus, I don't have that skillset anyway.
  6. Sngll17
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    Are Purge Mask and your edit safe to install midgame ?
    I like the way you add options that makes me want to install mods that were lacking those (and why I didn't use them).
    1. 4estGimp
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      Mid game installations are fine.  It's removing mods mid-game which can wreck a save.
    2. Sngll17
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      Thanks.
  7. AoiRenge
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    I'm sorry, English is not my native language. First of all, thank you for creating such a great mod. I installed the 9.1 version of "4estGimp - Purge Mask Collection Edit", but it doesn't seem to have the ESL flag. Could you please check it?
    1. 4estGimp
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      That's a good catch - Thank you.  I created the Injection after compacting the plugins for ESL.  The new FormID was out of the ESL range so the pluging was no longer flagged ESL. 

      It is best to run V .92 on a new game if V .91 was installed.  Now that the LL Injection Quest FormID is new, the injection runs again.  That might cause double injection of items if the ESL flagged ESP is now run on a game which already has the original V.91 running. 
    2. AoiRenge
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      Thanks for your quick response!
  8. GrankNutt4
    GrankNutt4
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    Didn't even know about this mask mod at all. Thanks for the tip and the tweaks as well.