Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

AhmedNabil

Uploaded by

AhmedNabil

Virus scan

Safe to use

Tags for this mod

About this mod

Tweaks the debuffs you get in survival for being hungry, thirsty, or tired, making them a bit more logical.

Permissions and credits
The debuffs you get in survival were a bit weird, why is not drinking for a few hours make me lose intelligence ? Why should I lose health just for skipping a meal ? and why would anything make me lose luck ? So I've decided to make a few changes: 

1- Thirst relates mainly to your activity and stamina: 

- Parched: AP regeneration is 5% slower (you're a bit out of breath).
- Thirsty: AP regen is 15% slower, -1 Agility (you really need a drink now).
- Mildly Dehydrated: AP regen is 30% slower, -2 Agility, -1 Endurance (you've gone too long without water it's starting to affect your health).
- Dehydrated: AP regen is 45% slower, -4 Agility, -2 Endurance, and you can't sprint.
- Severely Dehydrated: AP regen is 60% slower, -8 Agility, -4 Endurance, and you can't run.

2- Hunger makes you grumpy, but it's mainly about your physical strength:

- Peckish: -1 Charisma (you're just a bit grumpy).
- Hungry: -2 Charisma, -1 Strength, -1 Endurance (It's been half a day without sustenance, you start feeling the physical effects).
- Famished: -3 Charisma, -3 Strength, -3 Endurance.
- Ravenous: -5 Charisma, -6 Strength, -6 Endurance.
- Starving: -8 Charisma, -10 Strength, -10 Endurance, and periodic damage.

3- Sleep: Not sleeping now affects your concentration before affecting your physical abilities:

- Tired: -1 Intelligence, -1 Perception.
- Overtired: -3 Intelligence, -3 Perception, -2 Strength.
- Weary: -5 Intelligence, -5 Perception, -4 Strength, -1 Agility.
- Exhausted: -7 Intelligence, -7 Perception, -6 Strength, -3 Agility.
-Incapacitated: -9 Intelligence, -9 Perception, -8 Strength, -5 Agility.