A small mod to adjust weapon accuracy changes introduced by the Twoshot legendary effect.
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After doing some shooting at the Spectacle Island Shooting Range, I discovered a weird effect that is caused by the "Twoshot" legendary. This legendary effect basically turns any gun it is attached to into a two projectile shotgun. I expected that both bullets would hit exactly the same spot, but that is not how it works. Often neither bullet will actually hit the spot you are aiming at. I demonstrated how the Twoshot legendary actually works in a video linked to this mod. I will try to briefly explain here as well:
There are three aiming modes for guns in the game: - Aim down the sights in first person - Aim using the targeting dot in third person view - "Hip Fire" in either first person or third person.
If you aim down the sights with a long barreled rifle both bullets strike the same spot, but with shorter barrels or pistols your two bullets separate, and one or both bullets may actually miss your target, depending on gun type, barrel length, and distance to the target.
If you aim in third person, the spread of your two bullets is far more noticeable, and hip firing causes a ridiculous amount of spread, even with short barreled weapons that are supposed to be at least somewhat accurate when used this way.
Now, every barrel for every gun in the game has a set of parameters that can be viewed in the creation kit. The values of these parameters determine how much "drift" (for lack of a better word) a bullet (or laser beam) has when it leaves the gun. Generally speaking, pipe guns don't really shoot very straight, while assault rifles or combat rifles are pretty accurate. The Twoshot legendary, however, overwrites the barrel parameters of the weapon it is attached to, actually making the gun less accurate than the identical gun without the Twoshot effect.
This mod tries to mitigate this effect by tweaking the legendary accuracy parameters so they no longer noticeably change the original gun barrel accuracy parameters. Long barreled weapons still have a lot of spread when hip fired, but the spread is generally narrower, and is actually based on the original parameters of the gun without being modified in a weird way by the Twoshot legendary.