Fallout 4
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Zen

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zeninc09

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16 comments

  1. Smylzz
    Smylzz
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    So I've had this guy in my load order for awhile now and ran across your skin for him.... Scared the s#*! outta me when I was running through the forest (playing with A Forest mod) and this guy came outta nowhere and blends in beautifully. 10/10. Also have your Kudemborots skin as well. Too bad the original author deleted the Dreadsharks (Which i still have on my backup hard drive lol)
    1. Craola
      Craola
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      https://www.nexusmods.com/fallout4/mods/55342?tab=files&file_id=220092

      For anyone still needing Dreadsharks lol
    2. Smylzz
      Smylzz
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      YES! Yeah he needs to do a dreadshark skin forsure lol The ESP has a few deleted references that need to be addressed but other than that the mod works great.
  2. skorm730
    skorm730
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    Could you do a "Very Zen Bat Mutant - Scorcher Beast" by chance? I love your mods and this one could use it.
    1. zeninc09
      zeninc09
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      This is exactly the same model of the Gargoyles in Mutant Menagerie - so I already done that :) Glad you are enjoying my Mods!
  3. whiskeyjack9105
    whiskeyjack9105
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    Congrats on the re-redux! :)

    Can this be ESL-flagged? I know that I tried to do so with the original plugin, it informed me in FO4Edit that it was safe to do so, and then it would CTD.
    1. zeninc09
      zeninc09
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      Thank you :)

      I unfortunately can't really tell you anything about the ESL-flagging, I almost know nothing about the procedure and rules for that. Wyre Bash at least tells me it can't be flagged as ESL.
    2. whiskeyjack9105
      whiskeyjack9105
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      I can do so myself in Edit, I'll try to flag it now and see if it works, will let you know.

      Edit: the flagging process appears to have worked; although I haven't found any Kobolds yet in-game, at the very least my game isn't insta-crashing.
    3. zeninc09
      zeninc09
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      Okay nice, did you find any in-Game yet? E.g. the one near the Beantown Brewery?
    4. whiskeyjack9105
      whiskeyjack9105
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      Yes, it appears to be working as intended.

      So this plugin can be safely ESL-flagged in FO4Edit.
  4. whiskeyjack9105
    whiskeyjack9105
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    Hey I really like this retexture, I had some questions regarding it:

    Would a darker version perhaps be possible?

    I was checking out the texture and it looks like the Kobold has leaves all over it, could I ask why that is? Is it that they are clothing themselves with the surrounding flora?

    Nice work anyway, and very much looking forward to your other creature retextures!
    1. zeninc09
      zeninc09
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      I am glad you like it :) I will do some more work on it, some things could have been better, e.g. the leaves-layer. I wanted to put it out on Halloween :D I can absolutely do a darker texture also then.
    2. whiskeyjack9105
      whiskeyjack9105
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      Cool beans.
  5. whiskeyjack9105
    whiskeyjack9105
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    Nice job!

    Do you plan to retexture more of Zuzuluk's creatures?
    1. zeninc09
      zeninc09
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      Thank you! :) I would like to do a rework of the Mantis he has created, but the UVs are unfortunately not good. The thing is that I don't know how to substitute a nif with new UVs. I have much experience in Maya etc., but nifs are some kind of new frontier to me^^
  6. Dominatorv111
    Dominatorv111
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    This is awesome!