Fallout 4

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saltmaxwellpshk

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saltmaxwellpshk

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29 comments

  1. Oozaru85
    Oozaru85
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    • 6 kudos
    I think you should mention that this is females only. I only noticed it after checking the content of the mod in MO2. Would have saved me the time if it was mentioned in the title or description.
  2. SAdams8782
    SAdams8782
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    • 24 kudos
    Thanks for the mod!

  3. psccs2
    psccs2
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    • 12 kudos
    I saw other mods modifying head mesh like Female Neck Tweaks and Refined Male Head Mesh did changes to the facebones.tri file and your mod didn't. Does it mean aligning facebones to basehead.nif isn't necessary?
    1. saltmaxwellpshk
      saltmaxwellpshk
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      This mod does not edit vertices.
      Only the normals are modified.
      There is no need to edit facebones.tri since the normals of the mesh seem to refer only to the nif file.
    2. psccs2
      psccs2
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      Sorry, it's facebone.nif not .tri but I believe your explanation also applies to the nif. Thank u for the reply.
  4. Queenieangel
    Queenieangel
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    I loaded your mod after HiPoly Faces REDUX, but unfortunately it does not work.
    Here are examples:
    Spoiler:  
    Show

    I endorsed it anyway, cause of your work to make the faces look better.
    1. fo4nexus
      fo4nexus
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      • 10 kudos
      Same issue here. No difference at all. Took screenshots with the exact same weather, game time, etc. and there's 0 difference. Tried to exit the character creation too, tried both, artificial and natural lighting, tried to disable and re-enable the HiPoly Faces etc. from the MCM, but no luck.
    2. bloodcontract
      bloodcontract
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      • 4 kudos
      Same. :( Can't spot any changes.
    3. saltmaxwellpshk
      saltmaxwellpshk
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      • 693 kudos
      As far as I can tell from the examples, the introduction was successful because the border of the nose is thinner.
      This mod is only to improve the shadows, not to play with the shape at all. I think you can't tell the difference unless you compare it with a place where the face is strongly shadowed.
    4. Queenieangel
      Queenieangel
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      Thanks for your reply.
      What I mean is the seam at the neck, I open up the modconfig menu and choose the Seamless HP Player from HPH, before I open the looksmenu menu and choose again the neckseam fix. But it doesn't work. When I deaktivate your mod the seam is gone.
      Sorry, english is not my native language. I hope you understand what I mean.
    5. ZatanicGC
      ZatanicGC
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      • 13 kudos
      the neck seam is not working properly.
      Check out Queenieangel images, you will spot the big difference on her neck.
  5. Soumyap
    Soumyap
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    • 0 kudos
    This is great. But can you make a version where the nostrils aren't as flat looking?
    1. saltmaxwellpshk
      saltmaxwellpshk
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      • 693 kudos
      I have uploaded a cheek-only version to option.
    2. Soumyap
      Soumyap
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      • 0 kudos
      tyvm!
  6. NikitaDarkstar
    NikitaDarkstar
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    This made such a big difference, thank you!
  7. holdenthehat
    holdenthehat
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    I can't believe that is what was making faces look wrong all this time. something so simple, thank you for removing the mount Rushmore shadows.
    1. rude4ier
      rude4ier
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      • 4 kudos
      LMAO Mount Rushmore
  8. hang50
    hang50
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    dumb ? but how do you use it.
    1. saltmaxwellpshk
      saltmaxwellpshk
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      Use mod manager or directly in folder (Data\Meshes\Actors\Character\CharacterAssets).
    2. hang50
      hang50
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      • 4 kudos
      thanks for reply. I used vortex but didnt notice any difference. thats why i asked. il drop in folder see what happens.Thank you.
  9. bloodcontract
    bloodcontract
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    • 4 kudos
    Hello,

    I was wondering, is this compatible with the "HiPoly Faces REDUX - Asian Face Enhanced Patch" from "HiPoly Faces REDUX (Seamless Kit - CBBE - TWB - FG)"? It's basically a HiPoly version of the Asian Face Enhanced if I'm not mistaken.

    Thanks!
    1. saltmaxwellpshk
      saltmaxwellpshk
      • member
      • 693 kudos
      Asian Face Enhanced Patch changes only "~.tri" (morph).
      This mod only adjusts the normals of "~.nif" (mesh), so I think it is compatible.
    2. bloodcontract
      bloodcontract
      • BANNED
      • 4 kudos
      Perfect, ty! Will be trying it at once! Not working for me for whatever reason. :/ Face shadows remain the exact same.
  10. Squanchy666
    Squanchy666
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    • 4 kudos
    What is the character/preset in the example images?
    1. saltmaxwellpshk
      saltmaxwellpshk
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      • 693 kudos
      The following preset is used.
      Female Looksmenu Preset 7