Fallout 4
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Giammotto

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Giammotto

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115 comments

  1. Chris346logo
    Chris346logo
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    Amazing mod, if possible would love a version with MCM sliders for different item categories, I like the bullet casings but bottles and other items are a bit too loud for my taste. Maybe a version with just bullet casings even! Also I would like to ask, is this safe to uninstall mid-playthrough?
  2. SkyrimONxbox
    SkyrimONxbox
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    Really great mod, any chance of it being updated on console? Last update was November 2022 and I see there were some updates since then, specifically the body part sounds. Would love to get 1.24 on xbox!


  3. InMetroflex
    InMetroflex
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    Love this mod! Thank you for sharing your hard work with the community. I have an odd issue I've been trying to solve with shotgun shells, for some reason they sound like brass casings hitting the floor instead of the plastic sound. I checked for conflicts in Xedit (didn't find any) and also loaded it last in my load order to no avail. Has anybody else experienced this?
    1. Giammotto
      Giammotto
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      I've been rebuilding my FO4 build so I've stopped working on my mods in the last days, as soon as I'm back online I'll give a retouch to all of them, sorry for the absence
    2. InMetroflex
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      Sounds good, thank you for the reply!
    3. SAdams8782
      SAdams8782
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      @InMetroflex

      I'm having the same issues and I narrowed it down to the mod, "Armament".  I can't find anything in the plugin within FO4EDIT that shows any changes/conflicts regarding casing and/or audio files.  If I find a solution, I'll let you know.

      TL:DR
      Having the same issues as you.
      It's not this mod.
      Attempted to troubleshoot in several different ways with no fix.  

    4. Giammotto
      Giammotto
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      I'll take another look at this very soon, I'm finally back and working on all my mods
  4. jspee1965
    jspee1965
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    Play nice with JSRS?
    1. SAdams8782
      SAdams8782
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      I use both and have no issues.  Just remember to check for conflicts between the two mods in FO4EDIT.
  5. MaxPunisher
    MaxPunisher
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    really nice mod! 

    i use the lowered versions but sometimes casings are kinda loud when shot outside.

    but anyways so much better then stock!
  6. BrianZodd
    BrianZodd
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    Both main files have different names. Do they do different things, or is the first one not supposed to be named bullet impact overhaul?
    1. Giammotto
      Giammotto
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      lol dumb mistake on my part, I trusted my autocorrect instead of my brain xD
  7. DitzyDez666
    DitzyDez666
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    Which version has no sounds turned down or optimized for the game's bad physics? Because the game has AMAZING realistic physics if using the ragdoll mod, no death anims, and ragdoll collision, and now that I'm using all of those, the vanilla sounds are just...trash.
    1. Giammotto
      Giammotto
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      from 1.2.4 on the body physics have been lowered significantly, try 1.2.3 if you want those sounds back, same mod with just 1 little difference
    2. DitzyDez666
      DitzyDez666
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      Will do! Thank you, Gia
    3. DitzyDez666
      DitzyDez666
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      O crap I'm using 1.2.2, and no please disregard...my HORRIBLY worded comment. Like omg wow, I gotta stop rushing these comments.

      What I meant to say was, I like the body sounds. I like them loud. I wanted to hear bones breaking when bodies hit the ground, but they're feathers.... lol. That's why I downloaded this mod, and it fixed that, but now EVERYTHING (pots, pans, all objects in the game) are even louder than gunshots! And I have made all my guns super loud with Audacity, up to a 20 increase in max decibels but now a nuka-cola bottle is STILL almost as loud as an artillery strike! lol I didn't think this mod would go quite that HARD! lol But thank you, you're doing great work, and I'm sure I can take some time off to work the kinks out myself someday. But omg, I would worship your mod page, if I could get a JUST body version.

      O and the wolf/dog/hound tails sound like metal objects. Just their tails. Kinda weird. lol I mean, if it's a vanilla bug I won't be surprised. But anyways, Ima try to figure out how to only get the corpse sound effects. Because yo...I really miss half-life (except having to play as a dude) because when them combine soldiers hit the ground from up high...wow...that was a scary level of bone-shattering sfx.
    4. Giammotto
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      lol thank you for the comment, but I think there might be something screwed with your mod setup regarding the sounds of objects, maybe you raised more than just gunshots through audacity? the sound is very calibrated to not exceed vanilla too much, just bring it to life and give it certain effects and especially directionality
      as for the body sounds, well.. now you understand why I made a separate version to keep them lower, bethesda did shoddy work on that, bodies just don't sound right by themselves and when you amplify the volume you can hear how the physics system just interacts badly with higher body impact volumes
    5. DitzyDez666
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      lol no worries. It's not so bad thru my headphones but thru 400 watts, omg iz wild. lol. But iz otay, I'm sure it won't be too hard for me to find a way to isolate this to just body sounds.
    6. Giammotto
      Giammotto
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      if I remember correctly, check the FXBodyMediumGrass records or stuff like this, or download the lowered body sounds verion and compare the differences with the regular one, you'll find them in no time
    7. DitzyDez666
      DitzyDez666
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      O okay! Thank you, that helps! Much appreciated 
  8. sha3
    sha3
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    Amazing mod, wow, I can't believe how much difference this makes. Thank you
    1. Giammotto
      Giammotto
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      thank you brother, it's an honour <3
  9. psccs2
    psccs2
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    Some records' formIDs are not in the ESL ID range (800~FFF). Is it on purpose?
    1. Giammotto
      Giammotto
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      These are all vanilla records left untouched, it should be fine xEdit doesn't report any errors or anything
    2. psccs2
      psccs2
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      Sorry my bad. I always thought ESL ID range was 800~FFF according to older Creation Kit Wiki post. It turns out that rule only applies to Skyrim and FO4 ESL can use ID 0~7FF with no problem. Thank you.
  10. mszymex
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    Love it but I can't use it because bullet casing is waaay to loud for me. But if most people like it what can I say. But it's definitely way to distracting. I wonder how it would be without the casing sound
    1. Giammotto
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      I could release a version with everything except the casing sounds, even though they are probably the main course of this mod according to the reception it had initially xD let me know if you want it, it's no issue making it
    2. Allule
      Allule
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      +1, would love to have a version without the casing sound or one that isn't that loud-ish. Thank you!
    3. FactualCharacter
      FactualCharacter
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      I would also like a version with quieter casing sounds.
    4. Ahgni
      Ahgni
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      Would also like a quieter bullet casing sound, especially with miniguns or 5mm guns the casing sound is louder than the weapon. 
    5. Giammotto
      Giammotto
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      Sorry for the absence guys, just uploaded a new variant of the mod with lowered casings and more quiet bullet bounces, tell me what you think
    6. Ahgni
      Ahgni
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      Unfortunately the sounds are still pretty loud for me still, especially the 5mm weapons like the minigun where the casings hitting the floor is louder than the gun. Idk if its a problem on my end but the changes still sound very similar. 
    7. Giammotto
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      Just updated the lowered casings version and went 6db lower, but I must say some minigun FX mods have ridicolously low volume for such a powerful gun, so I understand where you're coming from and I'm happy to accomodate