Some of the pistol grip, (from Zenit mod as well) are simple disappeared, how i can fix it? I reported it as a bug, the issue was closed without any explanation for any solution.
Evey gun mods have this issue, it's not the mod author's fault as it seems to be an engine level bug. No explanation were given because there is simply no explanation of the bug's occurence.
The thing is, it will go back on it's own, just fast travel somehere or something. That's why the bug is very confusing.
Thank you, DecrepitRocket & JordZord. I had no clue what this came from. I thought it had to have something to do with changing your LO mid PT, but i know i haven't. Haven't seen it with this mod, but i had been looking for an answer to this in regards to others for a long time now.
For some reason, the 20" KAC M16A4 barrel is completely invisible. The other 2 with the railed gas blocks work fine, just this one by the looks of things
It's missing proper .nif file; same issue was in previous release (with M110 included), mod author released fix for that. So lucky those who have older files....
Do the vertical grips have their animations or are they cosmetic only? I can't seem to get my character to grab the vertical grip in 3rd person view when using your barrels/grips, am I missing some animation package?
If I use the default barrels & vertical grips in Mk18 default mod or in armory project mod, those work perfectly, but as soon as I switch to one of yours, nope, just clamp the barrel.
Ok, so it seems the problem occurs only with MCMR and GSMR barrels if I use the default vertical foregrips that you can attach directly to the barrel (i.e. the Daniel Defense foregrip). With those grips, it will ignore the foregrip and grab the handguard.
If I use the MCMR and GSMR barrels and add the lower rail cover that enables the other grips (tango, troy, magpul, etc) then it works and it will grab the foregrip
Which armor sets did you use for your screenshots? Namely the ones which lookalike to warstache and the SAS operator from the Nairobi raid. Looks excellent with your loadout.
Weird question, the M110 was broken? I had no issues using it :-/.
That said, if anyone wants to check out the M110 I still have the last version available with it. Also I noticed there is a handguard that is invisible.
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The author has locked this comment topic for the time beingI reported it as a bug, the issue was closed without any explanation for any solution.
The thing is, it will go back on it's own, just fast travel somehere or something. That's why the bug is very confusing.
Do the vertical grips have their animations or are they cosmetic only?
I can't seem to get my character to grab the vertical grip in 3rd person view when using your barrels/grips, am I missing some animation package?
If I use the default barrels & vertical grips in Mk18 default mod or in armory project mod, those work perfectly, but as soon as I switch to one of yours, nope, just clamp the barrel.
If I use the MCMR and GSMR barrels and add the lower rail cover that enables the other grips (tango, troy, magpul, etc) then it works and it will grab the foregrip
That said, if anyone wants to check out the M110 I still have the last version available with it. Also I noticed there is a handguard that is invisible.