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terso

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terso

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79 comments

  1. unidpoint
    unidpoint
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    My absolute go for bullet time mod ever. fully automatic. convenient. (yeh I use controller so hotkey is a no for me)
    A question though. I wish to increase the slowmo duration to like.... longer? Cuz you know, the effect is so cool, (and sometimes funny).
    I hope to edit your esp to increase the duration for a couple more seconds, which parameter should I look for? And Is there a way to make the slomo effect last until combat ends? (instead of just a few seconds when combat starts).
    I'm newbie so please point the way as vivid as you can. Much appreciated!
  2. rockmom4
    rockmom4
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    • 2 kudos
    this mod is awesome but it would be super cool if you implemented like a chance based system to where bullet time only acitvates a certain percentage of the time(instead of all the time). It activating 100% of the time when you aim your wepon is a little OP lol. And maybe make into a perk to where you can increase the chance. Or you can make it to where every time you kill an enemy it slows down time more. So like when you first aim your weapon no bullet time is active, and then when you kill an enemy it slows down time a little bit, then killing another enemy slows down time even more, so on and so forht. 
  3. Rammsys
    Rammsys
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    Best bullet time mod ever!
  4. Snowsinger151276
    Snowsinger151276
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    2020, still works like a charm, awesome mod.
  5. adamska001
    adamska001
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    • 20 kudos
    Installed in FO4 1.10.138 Update, Runs Perfect, Thank you very much! a must have!
  6. GodOnDrugs
    GodOnDrugs
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    This thing is amazing with the player jetpack mods! Awesome stuff!
  7. ff7legend
    ff7legend
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    Just out of curiosity, what was changed/updated between version 8 & version 9? Thanks.
    1. terso
      terso
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      • 74 kudos
      hi, i mentioned the changes in the top of the desc. page.
    2. ff7legend
      ff7legend
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      Sorry. My 4K display makes it hard to read the small print here on these web pages. Missed siad small print at the top of the page. Thanks for the reply regardless.
  8. Scorpio9
    Scorpio9
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    • 1 kudos
    Brilliant mod!
    Question, what happens with weapon sounds when player has bullet time active? I use weapon sound replacers,and it seems that sounds are reverted to vanilla ones while bullet time is active.
  9. CyaNide1986
    CyaNide1986
    • member
    • 3 kudos
    Is it possible to make it activated by pressing a key ? Maybe take the place of the VATS key ? So instead of activating VATS, you activate BT ? Can be done without GECK ?

    Edit V0.1 : Nvm, i've found what I was looking for in another mod.
    1. rastadragon
      rastadragon
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      • 0 kudos
      what mod?
  10. PaulMcGann
    PaulMcGann
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    • 27 kudos
    I came here because my old favorite bullet time mod now doesn't work with Survival (or, rather, it does - but I'm not going to dehydrate myself going in and out of bullet time). Very excited to see one not connected to a chem.

    A few questions: How, exactly, does it work? Is it an armor piece? (So you're "wearing" it when activating? I don't know what you meant in the description by it must be activated. If this is the case, that's absolutely ideal - then we can simply hotkey it in the favorites menu and we have a hotkeyed bullet time.)

    Are there any plans to include a version that doesn't decrease health and instead simply returns you to normal speed? Looking through the comments, I see this is a popular want, and though I haven't tried it yet, I'm inclined to agree.
    1. terso
      terso
      • member
      • 74 kudos
      its an armor piece that doesnt take a slot.