About this mod

Adds a short quest, 4 new flavors of food paste, a working machine that produces them, harvestable food paste, a settler, and a new special piece of clothing. As with my other mods, you may get some additional goodies, such as a bobblehead.

Requirements
Permissions and credits
Translations
Changelogs
Donations


Obtaining the recipes

Investigate the Suffolk High School. The short quest begins as soon as you're at the location.

Objects and Items


Food Paste Machine


1. Produces food paste and places it in the settlement inventory. The paste created is random every time. Requires a settler.
2. Produces food paste on demand, all it takes is a cafeteria tray. Approach the machine and a dialog window will show up.
3. Functions as an assignable food object (+ 6 food)
4. Requires fusion cores to build, to give it that nuclear zing!

4 Food Paste Flavors

Each has a different S.P.E.C.I.A.L. bonus, as well as a stat bonus. Benefits (and detriments) are spread out over time.

Dr. Jerry Gibson

1. Survived by consuming food paste, thus he is a bit pink... much like his feral counterparts!
2. Wears a special N.A.P.P. scientist coat. It goes well with a vault jumpsuit!
3. Can give you a book that will teach you how to build both the machine and harvestable tray.
4. He can double as a level 4 clinic vendor thanks to his experience in nutrition research.

[ Further increase immersion of this expansion with cafeteria tray returning ]



Apologies to everyone who got a broken version with the past file. Everything should be up to the usual standards now. -Martin

Support: [email protected]