Adds a short quest, 4 new flavors of food paste, a working machine that produces them, harvestable food paste, a settler, and a new special piece of clothing. As with my other mods, you may get some additional goodies, such as a bobblehead.
Requirements
This mod does not have any known dependencies other than the base game.
Made for the 2.0 release (Earlier versions are not available anymore)
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
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Translations
No translation available on the Nexus
Changelogs
Version 2.0
Fixed dialogue of Dr. Jerry Gibson
Added a short quest triggered by Story Manager
Rewrote the mod to fit my current mod conventions
Added a unique Bobblehead
Changed the book design to fit in with my other mods
Switch category from Immersion to Quests and Adventures
Investigate the Suffolk High School. The short quest begins as soon as you're at the location. Objects and Items
Food Paste Machine
1. Produces food paste and places it in the settlement inventory. The paste created is random every time. Requires a settler. 2. Produces food paste on demand, all it takes is a cafeteria tray. Approach the machine and a dialog window will show up. 3. Functions as an assignable food object (+ 6 food) 4. Requires fusion cores to build, to give it that nuclear zing!
4 Food Paste Flavors
Each has a different S.P.E.C.I.A.L. bonus, as well as a stat bonus. Benefits (and detriments) are spread out over time.
Dr. Jerry Gibson
1. Survived by consuming food paste, thus he is a bit pink... much like his feral counterparts! 2. Wears a special N.A.P.P. scientist coat. It goes well with a vault jumpsuit! 3. Can give you a book that will teach you how to build both the machine and harvestable tray. 4. He can double as a level 4 clinic vendor thanks to his experience in nutrition research.