Could you add the Abernathy Farm workbench, I’m rebuilding the farm and the wall I want to install is going right through it. I’d like to move the workbench around elsewhere.
I prefer to use coonsole. It is more safe to use. When place(cell) is clear, i mean all enemies was killed and pipboy map shows this. # player.placeatme c1eab after: # disable
You don't need a mod for this, just go in console and click on the workshop you want to move so the number shows up, exit the console, then go to floor piece you want to move it to and reopen console and still see shop number. Type this w/o quotes or the <> symbols: <number of workshop>.moveto <number of floor section you wish to move the shop to> No cell reset bugs or anything bad will happen, but the workshop will appear straight, directly in center of floor piece, and still have that blurry vibration visual glitch it originally had XD. If workshop faces wrong direction, rotate the floor piece that the shop is sitting on and reenter that moveto command.
For example, in Sanctuary Hills, you can go and place a wood floor under the bridge and simply use 0000250fe.moveto <floor number> command in the console and it appears. Why use this mod, select it and then drag it all the way over??? The console command is way better!!!
Thank you! That was sufficient for the short distances I wanted to move them... Wouldn't know how to "rotate the floor piece" just rather tried different floor-pieces and on a few the workshop "lands straight" ^_^ Now I've also used this command to move some junk-cars just outside the boundiaries inside to scrap them, thanks again...
I like to use a scavenger station. Place the station as you would like the workshop to be. Select the scavenger station in console and note its code. Select the workshop in console and simply type "moveto (scavenger station code)". This works with the Sanctuary town sign as well. Stationary objects moved this way tend to vibrate after. Simply save/reload or leave and wait for cell to reset and vibration should stop.
thanks that worked well. I like rearranging things and/or completely deleting all the structures but i was left with the workshop stuck there. now i am not
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Abandoned is my guess.
Any one know of a mod to move dlc workbenches?
When place(cell) is clear, i mean all enemies was killed and pipboy map shows this.
# player.placeatme c1eab
after: # disable
NO BUGS were found!
Oh drat...
Thanks Boxlid!
For example, in Sanctuary Hills, you can go and place a wood floor under the bridge and simply use 0000250fe.moveto <floor number> command in the console and it appears. Why use this mod, select it and then drag it all the way over??? The console command is way better!!!
just rather tried different floor-pieces and on a few the workshop "lands straight" ^_^ Now I've also used this command to move
some junk-cars just outside the boundiaries inside to scrap them, thanks again...