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Jellybean

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jellyfish1965

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21 comments

  1. SailorBob13
    SailorBob13
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    • 19 kudos
    FYI: All of the super mutants respawn.
  2. rhnkygszz
    rhnkygszz
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    will this work properly if I've already been there in a savegame or do I need a new savegame?
  3. marykerry02
    marykerry02
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    • 4 kudos
    May be anyone had problem with settlers? I always have 0 (also 0 beds/defence/happiness etc) no matter how much I build
    Settlment is available for buildings, but thats all. No people and stats. Even with a settler beacon
    I am also not capable of relocating anyone from another settlement

    I have some mods for settlments (Transfer Settlements - Shareable Settlement Blueprints / Commonwealth Deep Clean and Remodel Collection)
    Is it an error or conflict? Or it's the expected behavior (targeted for the "player's home") ?
    1. marykerry02
      marykerry02
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      Ok. Who got the same problem - I found the workaround: spawn settlers
      Mods like Better Settlers or Spawnable Unique Settlers can provide easy way to do it
  4. spriggitt
    spriggitt
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    Love the large build area! A few pieces on the main building are unscrappable, but disabling in console commands took care of those, as well as the tesla trap on the guard stand. But overall, I like this as a settlement. I always wanted to build here, and now I can!
  5. torgueraid
    torgueraid
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    • 1 kudos
    A good place for a settlement and large enough to create an industrial park for Horizon (see pictures).

    The original wooden buildings would have been ideal for my CoA settlers, but unfortunately they don't like to walk on it, so you have to use other buildings. Of course, there is enough space for that as well.
  6. jehansmuse
    jehansmuse
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    • 2 kudos
    This looks awesome, just what I was hoping to find for this area, but is it compatible with Scrap Everything?
  7. Drivinghard
    Drivinghard
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    • 10 kudos
    the CAVE? is there workshop access inside the CAVE??
    wiki says: '

    • The Breakheart Banks cave (zUnusedCave) is an unused map.
    1. jellyfish1965
      jellyfish1965
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      • 155 kudos
      i never knew that
    2. speedynl
      speedynl
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      • 40 kudos
      the cave is very small, not worth the trouble
    3. Drivinghard
      Drivinghard
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      • 10 kudos
      small is relative .. ;) .. how many square floor/wall tiles wide, long, tall .. do you estimate roughly in there in that cave i never seen yet ? .. could always spruce it up :) [too small for Batman, maybe just right for Robbin?]
    4. SonSenshi
      SonSenshi
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      • 0 kudos
      Then make it bigger, or change it entirely to be a small settlement you can explore
    5. Ragoda
      Ragoda
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      • 220 kudos
      Or why not build whole new sub commonwealth while you are at it? Jeez, LOL, keep your requests reasonable!
  8. Ragoda
    Ragoda
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    • 220 kudos
    I am one of those who always have thought that this place needs settlement. However I have never gotten to doing it myself, so thank you for this!  
    1. jellyfish1965
      jellyfish1965
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      • 155 kudos
      thank you so i have enjoyed a few of your mods as while
  9. Drivinghard
    Drivinghard
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    • 10 kudos
    regardless of whether this build touches the water for fishing... :)
    THIS PLACE ROCKS there is such a huib of random activity in the areas around here... :)
    I was policing myself from exceeding 30 settlements functional... but THIS one is  is in the Commonwealth which means More Artillery  :)
    downloading now master  modder thank you 
    1. jellyfish1965
      jellyfish1965
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      i believe i made water access to the water by the machine thing oh and if you like this one i am working on Rocky Narrows Park lol
    2. Drivinghard
      Drivinghard
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      roar in Alberta .. RNP reminds me of places in Alberta... :)
      i had to remove that other mod because there was 'squat' navmeshing connected and the brahmin kept magnetized to the side of a wall up the hill :( great potentials though of the top could be flattened cleared smothed...

      the PATH across the north end is WELL USED by raiders so .. like daily..
      basically settlers would only appear in the souther areas along the road when you SAT for an hour letting the GAME distribute everyone around, but you would have to wait forever and see them go nowhere otherwise at that RNP i tried out

      that OTHER mod i treied causes a 1 x 1 tile sized debris reset at Graygarden for me though
  10. jimbowlby
    jimbowlby
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    don't know if i'm going to use it but i always thought what a great place for a settlement if i download it i'll let you know what i think but it looks good
    1. jellyfish1965
      jellyfish1965
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      • 155 kudos
      cool thank you i am new to the modding scene
    2. jimbowlby
      jimbowlby
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      i like it though there are what i would call glitches the green border doesn't match up to what is usable and i found a few items not scrappable other than that i love it and if you are really new at modding i'm looking forward to more from you