Hey man, whenever i try to climb the ladders, I can’t climb them, I just T pose, my player doesn’t move, and it switch form 1st to 3rd person. is it because I didn’t merge my mod with yours? Or something else? Let me know when you read this, bc I really want to add this in my vanilla map overhaul
I have used Zedit to merge this mod into mine and everytime I test in game all I get is the T pose when trying to activate the ladder not sure what is wrong followed all the instructions given here and on the Merge tutorial.
Check if the mod works without a merge first. Check if you have this in Fallout4custom.ini [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Check if you have, in case you have, correctly compressed your ba2 archives.
Just as a heads up, the SubGraphData is actually pointing to the wrong animation path. It's pointing to Actors\Characters\Animations\... when the folder is named just Actor. I didn't even realize it until I started looking at the BA2 files to the Settlement version.
I'm having an issue that I believe may be related to this as my character just T-Poses when the ladder is activated. I will attempt to change the paths and report back in the morning. It may also be because the lack of navmesh in my worldspace however I doubt it because other furniture is working i.e chairs, terminals etc.
I don't know what I did but I fixed it. Here are various things that may have contributed:
Loaded different test save Merged pre-existing merged ESP with this mod's ESP again (resulting in duplicates) Placed the ladder in Commonwealth, tested it in-game, then deleted and placed it in my worldspace.
What I think I did wrong, Made an error in my own mod to do with HumanRace. Used Fo4edit to remove my additions but forgot that I had merged my mod with this one; resulting in broken ladder animations.
31 comments
Check if you have this in Fallout4custom.ini
[Archive]
Check if you have, in case you have, correctly compressed your ba2 archives.bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Im planning to add the ladder support to my mod Accessible Elevator Shafts and man having rope climbing animation would be the tip of the iceberg :)
Thanks for all the top notch work!
Loaded different test save
Merged pre-existing merged ESP with this mod's ESP again (resulting in duplicates)
Placed the ladder in Commonwealth, tested it in-game, then deleted and placed it in my worldspace.
What I think I did wrong,
Made an error in my own mod to do with HumanRace. Used Fo4edit to remove my additions but forgot that I had merged my mod with this one; resulting in broken ladder animations.
Keeping here for future reference.