0 of 0

File information

Last updated

Original upload

Created by

neeher

Uploaded by

neeher

Virus scan

Safe to use

31 comments

  1. DesmondBeGood
    DesmondBeGood
    • member
    • 17 kudos
    Hey man, whenever i try to climb the ladders, I can’t climb them, I just T pose, my player doesn’t move, and it switch form 1st to 3rd person. is it because I didn’t merge my mod with yours? Or something else? Let me know when you read this, bc I really want to add this in my vanilla map overhaul
  2. DesmondBeGood
    DesmondBeGood
    • member
    • 17 kudos
    Double Post
  3. DesmondBeGood
    DesmondBeGood
    • member
    • 17 kudos
    NVM
  4. Shadowzhar
    Shadowzhar
    • premium
    • 46 kudos
    I have used Zedit to merge this mod into mine and everytime I test in game all I get is the T pose when trying to activate the ladder not sure what is wrong followed all the instructions given here and on the Merge tutorial.
    1. Qrsr
      Qrsr
      • premium
      • 302 kudos
      Check if the mod works without a merge first.
      Check if you have this in Fallout4custom.ini
      [Archive]
      bInvalidateOlderFiles=1
      sResourceDataDirsFinal=
      Check if you have, in case you have, correctly compressed your ba2 archives.
  5. Qrsr
    Qrsr
    • premium
    • 302 kudos
    Hey neeher, could you think about adding a rope climb mechanic?

    Im planning to add the ladder support to my mod Accessible Elevator Shafts and man having rope climbing animation would be the tip of the iceberg :)

    Thanks for all the top notch work!
  6. BadgerBomb2077
    BadgerBomb2077
    • premium
    • 30 kudos
    Awesome, I'll get ready to start climbing the commonwealth :]
  7. Qrsr
    Qrsr
    • premium
    • 302 kudos
    Thank you. This mod is game changing.
  8. sasmwh
    sasmwh
    • member
    • 0 kudos
    can i bring the ledders on myself and put on everythere in game? just like death standing does 
  9. clp605
    clp605
    • premium
    • 4 kudos
    Just as a heads up, the SubGraphData is actually pointing to the wrong animation path. It's pointing to Actors\Characters\Animations\... when the folder is named just Actor. I didn't even realize it until I started looking at the BA2 files to the Settlement version.
    1. conius7
      conius7
      • premium
      • 6 kudos
      I'm having an issue that I believe may be related to this as my character just T-Poses when the ladder is activated. I will attempt to change the paths and report back in the morning. It may also be because the lack of navmesh in my worldspace however I doubt it because other furniture is working i.e chairs, terminals etc.
    2. conius7
      conius7
      • premium
      • 6 kudos
      I don't know what I did but I fixed it. Here are various things that may have contributed:

      Loaded different test save
      Merged pre-existing merged ESP with this mod's ESP again (resulting in duplicates)
      Placed the ladder in Commonwealth, tested it in-game, then deleted and placed it in my worldspace.

      What I think I did wrong,
      Made an error in my own mod to do with HumanRace. Used Fo4edit to remove my additions but forgot that I had merged my mod with this one; resulting in broken ladder animations.

      Keeping here for future reference.
  10. lee3310
    lee3310
    • member
    • 18 kudos
    Awesome