About this mod
Fight against frosty molerats with a flamer. Combat the burning radstag with a cryolator. Remixes vanilla creatures for winter playthroughs and gives them proper elemental resistance. Also alters existing weapons.
- Requirements
- Permissions and credits
WINTER
Wildlife
Creatures
Features
Remixes some wildlife creatures for frosty, wintery playthroughs.
Gives them different resistances, to frost, energy and fire.
Radstags, Wolves, Yaoguai and Vicious Dogs
Normal Variants:
Very susceptible to fire damage.
Quite susceptible to energy
Immune to Cryo
Immune to Radiation
A bit more physical resistance
Frosty Variants (Formerly Albino):
Extremely susceptible to fire damage.
Quite susceptible to energy
Immune to Cryo
Immune to Radiation
Way more physical resistance
Burning Variants (Formerly Glowing):
Extremely susceptible to cryo damage
Very resistant to Fire
Very resistant to Energy
Immune to Radiation
Molerats
Their bodies began to become warmer
Normal Variants:
Near immune to fire and very resistant to Energy
Susceptible to Cryo
Frosty Variants (Formerly Glowing):
Extremely susceptible to fire damage.
Quite susceptible to energy
Immune to Cryo
Immune to Radiation
Way more physical resistance
Mirelurks
Frosty Variants (Formerly Glowing)
Very slow but high physical resistance.
Even more susceptible to fire
Insects
Because they are insect they are more susceptible to fire
Weapon Changes
The Cryolator now does Cryo instead of Energy damage
The Flamer does now make Fire instead of Energy damage
Shishkebap also does fire damage now
Also all the grenades do properz cryo/frost damage as well
Compatibilities
This should be compatible with mods that add Leveled List injections.
It directly edits the ENC versions of certain Vanilla creatures.
It also edits the LVL version of Molerats
It also edits the material swap for some glowing skins
