That will often be the case for many mods which touch the same buildings, cells or locations - you'd likely need a patch. Some mods might be compatible as-is if they don't hinge on any such existing data, and some might be ok if you switch load order, but many won't.
Yeah, got the main file before, open series really down the load order and still broken. Not using prp or anything that should even remotely touch lets say east boston. I really really would like to use this incredible mod series but I can't figure out whats wrong. As soon as I disable these, everything is fine.
So I have a problem I have this and all the "Open (insert location name here)" mods installed and I can't get into any of the buildings, the original buildings models are still there so the textures/models overlap. I can interact with some of the buildings that have front doors and when I no-clip in everything is there like it's suppose to, but since the original house model is still there I can't enter any buildings. Any help would be great.
Please respond. In which workshop menu, you need to look for your wonderful building modules. In the description and in the pictures, there are no these building sections. From the description, I realized that without this mod, your mods for building settlements will not work correctly? Thank you very much.
This isn't a workshop mod. It's a resource that just contains the items needed for the other mods to "call to." These aren't things you can build, they just show up when the "Open"' series of mods call for them.
Delete the Worldspace and Navmesh records Compact for ESL
I'm giving it a try.
EDIT - OK, from this file I deleted the test area and navmesh records since I don't expect to use them. Compacted for ESL. Open Lexington records which changes were automatically updated. I then Compacted Open Lexington for ESL. Flagged both mods as ESL. It works ;)
The mod looks great, but when I down looad it. it will not come in. When turn off mods the mod still wont come in. Ehat am i doing wrong HELP please i want this mod
21 comments
In which workshop menu, you need to look for your wonderful building modules.
In the description and in the pictures, there are no these building sections.
From the description, I realized that without this mod, your mods for building settlements will not work correctly?
Thank you very much.
Delete the Worldspace and Navmesh records
Compact for ESL
I'm giving it a try.
EDIT -
OK, from this file I deleted the test area and navmesh records since I don't expect to use them.
Compacted for ESL. Open Lexington records which changes were automatically updated.
I then Compacted Open Lexington for ESL.
Flagged both mods as ESL.
It works ;)