For those who want to know about the progress of future updates, check the Changelogs section at the top of the description! I'll be posting changes that are complete for the next update immediately after they're done, rather than after the update drops! This way, you guys can see exactly what I've been working on since the last update.
Veeeery frustrating lol. I did lose a lot more than just this mod, but this was the biggest loss. I do plan to continue this mod eventually, but I've been playing more Skyrim than Fallout recently. Thanks
I downloaded this in September and I got to say I'm very impressed with how you managed to basically pickup where the original Author left off and merge the Bioshock universe with Fallout. I understand the feeling of all your work just vanishing but I hope that you can pick this back up because, I believe I speak for everyone who downloaded this and the original mod, I loved this and I want more of your work. Will this get noticed and inspire you to continue? Probably not. but I thought I'd share my feeling on it and wish you all the best of luck.
Thank you for the kind words. I am really proud of the work I did in this mod, and it's extremely frustrating that I lost so much of it. The Plasmid system I had was SOOO cool. It, and I hate to say this, just worked. It wasn't quite as well tuned as Skyrim's magic system, but it worked. It just sucks that it's gone. I wish I'd released it sooner, or at least backed it up lol.
I may decide to pick this up again at some point in the future. I'm not sure.
well first off, thanks for the reply I honestly was not expecting you to. As for the plasmid system I can say with full honesty... I could care less about as I'm a "I rely on bullets rather then your fancy toys." kind of guy.
another thing I felt like I should ask for everyone else out there. Can other modders feel free to take up the project them selves? (I would but I have no modding skills LOL)
Well, considering this wasn't really my mod to begin with... go for it! I continued the mod because I wanted to see more Bioshock in my Fallout. If anyone else wants to do the same, they have every right.
As others have said, it's really awesome to see this mod revived. It was one of my favorite mods from back in the day...
I would love to see the addition of the regular Rosie rivet gun, just so we can have like, a huge rivet gun to match the power armor scale. That would be so cool...
This is quite the possibility. I've received a few requests for the OG Rivet gun as a sort of heavy rifle version of it, and it shouldn't be too hard for me to add.
I know this is kinda out there .. But the upcoming Little Sisters, will they count as Mission, as Companions, or as Settlers .. (To basically creep out the other settlers, lmao)? Also, have you though about the actual concept that they were going to use but didn't .. a "Little Brother"? Anywho, just a couple of thoughts that I was wondering.
So, the idea for the Little Sisters is as follows: >You encounter a Little Sister and her Big Daddy >You kill her Big Daddy >You can choose to cure her (using a Plasmid acquired from the beginning of the short questline), adopt her to harvest a few bodies for ADAM, or Harvest her (which is literally just killing her and taking the ADAM off her body) >If you adopt her, you will be able to gather ADAM like in Bioshock 2 and can cure her or harvest her at any time. >If you cure her, her appearance will normalize (eyes will no longer glow, skin color will return to normal), and she will become a Settler who you can send to any settlement. >If you harvest her, you will get a pretty large boost to your ADAM, and she dies.
Little Brothers didn't end up being canon, so I'm probably not going to bother with those. I'm basically trying to merge the Bioshock and Fallout universes as it is, and adding cut content that hardly anyone is familiar with may seem a little too fanfiction-y, which I'm hoping to avoid.
Obvioulsy no pressure to do so, but since the bioshock inspired armor seems to be abandoned, I think it'd be really cool if you were able to make a big sister diving suit for male characters
Hello, I just have a question. Would anyone happen to know why this mod conflicts with the submersible power armor redux mod? I'm using vortex and it shows a conflict. Any help is appreciated. Thank you!
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I hope you one day find the muster to keep this going. Take care of yourself. I hope you're doing better nowadays. :)
I may decide to pick this up again at some point in the future. I'm not sure.
another thing I felt like I should ask for everyone else out there.
Can other modders feel free to take up the project them selves? (I would but I have no modding skills LOL)
I would love to see the addition of the regular Rosie rivet gun, just so we can have like, a huge rivet gun to match the power armor scale. That would be so cool...
But the upcoming Little Sisters, will they count as Mission, as Companions, or as Settlers .. (To basically creep out the other settlers, lmao)?
Also, have you though about the actual concept that they were going to use but didn't .. a "Little Brother"?
Anywho, just a couple of thoughts that I was wondering.
Would you kindly have a wonderful morning ..
>You encounter a Little Sister and her Big Daddy
>You kill her Big Daddy
>You can choose to cure her (using a Plasmid acquired from the beginning of the short questline), adopt her to harvest a few bodies for ADAM, or Harvest her (which is literally just killing her and taking the ADAM off her body)
>If you adopt her, you will be able to gather ADAM like in Bioshock 2 and can cure her or harvest her at any time.
>If you cure her, her appearance will normalize (eyes will no longer glow, skin color will return to normal), and she will become a Settler who you can send to any settlement.
>If you harvest her, you will get a pretty large boost to your ADAM, and she dies.
Little Brothers didn't end up being canon, so I'm probably not going to bother with those. I'm basically trying to merge the Bioshock and Fallout universes as it is, and adding cut content that hardly anyone is familiar with may seem a little too fanfiction-y, which I'm hoping to avoid.