Fallout 4

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It is stupid that this field is mandatory

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Nietkopf

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17 comments

  1. oskurd
    oskurd
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    Hi. Iv been trying to make this work but ones i add this in game it will ask also esp file from power armor mod https://www.nexusmods.com/fallout4/mods/25591 Ones i activate these both i dont get any error in mo2 but LOOT will give me error that esp from that PA redux mod is missing and my game crash on launch. ones i uncheck both mods everything runs smoothly. I tried check in mo2 is there any mod which overwrite something from this mod but atleast there isnt any flags. do you have any idea how could try fix this?
  2. MinitelRouge
    MinitelRouge
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    Amazing !
  3. Kinkycollars
    Kinkycollars
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    haha... I'll get over it. I think one of these was expected. And really. The underwater world requires a somewhat different way of thinking. But someone... tell me: why walk around in a wetsuit in a "dry" place? I didn't understand that in that game either. It does not provide such protection and armor that a logical reasonableness can be assumed. 
    Transformed residents? There are no such... There is no radiation-contaminated part and most of the area is inaccessible....

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    haha... menten lehidalok.  Azt hiszem várható volt egy efféle.  És tényleg. A tengeralatti világ némileg más gondolkodást vár. De valaki... mondja meg: minek búvárruhában járkálni egy "száraz" helyen? Ezt már abban a játékban sem értettem. Nem ad olyan védelmet és páncélzatot ami miatt egy logikus ésszerûség feltételezhetõ.  
    Átalakult lakók? Nincsenek effélék... Nincs olyan sugárszennyezett rész és a terület nagy részéhez hozzáférés....
    1. Nietkopf
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      I would assume they would have deep sea diving gear available to maintenance personnel, given how deep the vault was under the sea. The fact that the suits are now being worn by hostile mutants can be chalked up to some stupid Vault-Tec experiment gone wrong/right. Personally I don't feel like a reason is needed, and that Fallout 4's lore is a self contradictory mess that should be ignored in favor of replacing everything in sight with whatever cool stuff feels right at the time.
  4. MannyCAM
    MannyCAM
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    No way of creating an ESL for this one huh? I love the concept..though
    1. Nietkopf
      Nietkopf
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      I didn't make an ESL version because when I tried it bugged out and I figured it wasn't worth the effort figuring out how to fix it.
  5. BlazeStryker
    BlazeStryker
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    Does this also replace the unoccupied power armor by the water section?
    1. Nietkopf
      Nietkopf
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      afraid not, all I did was the ghoul npcs, that unnoccupied power armor in the water section is just a model, if you noclip out there you can't interact with it, it doesn't even have collisions.
    2. BlazeStryker
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      I actually meant the one BY the water section, you know, the one on the PA repair station.
    3. Nietkopf
      Nietkopf
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      oh, I forgot that one even existed, nope, it doesn't do that one either. I was trying to keep the scope of this mod extremely narrow to avoid causing any problems for people. If I make an expanded version that adds extra enemies instead of just swapping out the existing ones, I'll probably tweak other stuff.
    4. BlazeStryker
      BlazeStryker
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      Very cool. Thanks for explaining!
  6. AnotherWanderer
    AnotherWanderer
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    Awesome! More of this!
  7. Deathxd90
    Deathxd90
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    can u also use the first submersible power armors because they have two more variants with the drill.
    1. Nietkopf
      Nietkopf
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      I might make another version later that adds some extra enemies instead of just replacing the existing ones, and that might also use the first one with the drill. I probably won't bother though.
  8. deleted133109643
    deleted133109643
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    Ice cream?? You scream? EVERYBODY SCREAM!!
    lol
    1. Nietkopf
      Nietkopf
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    2. deleted133109643
      deleted133109643
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      An apt description of this mod if you ask me. NICE!
      d_o_b