This is a unique Colt Single Action army based on ToastyFresh's Single Action Army Revolver made for the Fallout 4 New Vegas Project. I made this for fallout New Vegas a year ago and recently I decided to teach myself the Fallout 4 Creation Kit. THIS IS NOT A STANDALONE MOD AND REQUIRES THE F4NV COLT SAA
Requirements
This mod does not have any known dependencies other than the base game.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
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File credits
Thanky kindly ToastyFresh this obviously wouldn't be possible without your stuff
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Changelogs
Version 1.0
WOOH LETS GO BABY
VERSION 3 IMPORTANT PLEASE READ YOU NEED A FRESH INSTALL Weapon is now a new separate form. Weapon can no longer be modified (is technically a bug but i dont super care it comes with the best mods available imo and with gunslinger maxed does upward of 200 damage anyway without even considering the STACKABLE lifesteal). Effect can no longer be transferred. However its so much better and doesnt break things. Instead of being able to move things to anyt gun in the game now lives on its own model and properly uses the masterfile.
Ok but what does it actually do? Well, because this is an esp that relies on another esp, and this is my first time in the creation kit, it just adds Two Unique un-craftable mods, not a gun, for the standard SAA to a footlocker in Abernathy Farm. It also adds a new legendary effect, unique to the revolver material mod. This means that if you pickup a legendary saa in the world, you can double stack a legendary effect like Kremvh's Tooth. All this effect does is on hitting an enemy you heal 25 hp per second for 4 seconds, little bit different than the original. If that effect sound absolutely busted, then you might be right honestly and I may consider balancing that in the future idk.
They're just mods, take the mods and slot them into any single action revolver you find hangin out in the world using a weapons workbench, there's one you can steal from Arturos's house for example.
Toasty's SAA mod is a HARD REQUIREMENT, and its no longer on the Nexus, so if you want that, join the F4NV discord and pick it up from there, and maybe stick around and see what that amazing team is up to these days.
For anyone interested here's the original I made a year ago.
Ok there's a bug I can't seem to get rid of, just do us both a favor and only put the mods on a single action revolver, ok? Just don't put it on anything else. Please. Just pretend like it works flawlessly, ok? Please?