This is perfect. Just one question. With the slightly unzipped Vault suit showing a little bit of the tanktop..do they have all the Vault numbers on the back like vanilla Vault suits have? Or do I get to change the Vault numbers on the back?
I love the idea, simple fresh and hasn't been done. However could I bother you a little bit ?
Just incase if it's allright, howbout vaultsuit down with no top ? so I can use other clothing /sporty bras ? Or instead half the suit folded to the back, what if it's folded around the hips, so it won't fell down.
again, I love it.
It actually brings a lot more ideas to my head. Bandaged torso, Yakuza tattoos, ......... a lot more :)
No top could probably be done, and I assume by folded around the hips you mean tied like you would do with a sweater? I tried that when I first made it but I couldn't find a way to make it look good sadly. and the torso bandages should be pretty simple I think? but tattoos might be a bit difficult to do
topless vault suit down = great idea, don't have to tie them up. Or just remove the upper part with ZAP in bodyslide, that's way easier. Bandaged Torso = like the japanese version "sarashi" or white cotton cloth wore under kimono. I've been trying to find these for a long time.
forget the tattoo, there's a lot of tattoo already in fallout :) well, I don't mean to impose you make something. But those ideas are hot :P
Scavengers should sometimes spawn with them, but if the crafting option isn't there (Idk if I removed that part from the description, but I think it was just called REQUESTED CLOTHING) then the mod may not be working on your end?
Thanks again for the the wonderful mod! I really enjoy it and feel like a true vault dweller. Just wondering, does the vault suit tank top and tinkerer use their own body proportions or the player body proportions? Because I noticed that when I put on the vault suit tank top and tinkerer outfits on vanilla male body, my character's waist becomes wider and he becomes built like a fridge no matter how skinny I make him so his head looks tiny with a long neck lmao. But other than that, I love the suit design and hope you keep updating this mod and release more good ones!
Ah I see I see. Do I craft them in a chemistry bench or armor bench? Cause I don't see them as a crafting option. Maybe vortex installed the mod incorrectly so I will double check.
No idea why I'm having this issue but these armors/clothes are making my body invisible. I tried on a new install, new game, with no other mods except F4SE and the SKK Fast Start mod so that I don't have to play the entire intro and vault 111 to test the mod. No creation club content either, just base game and DLCs. Is there any known reason that could be happening? I've also tried it with other armor/clothing mods and some will work fine, such as the new vegas outfit mod, and others make bodies invisible. I can never tell why some mods do this and others don't. There don't appear to be conflicts and I have no idea why textures might be missing on a brand new install. Any guidance would be appreciated.
Actually I figured it out. It's something with MO2 and Vortex. If I manually install and sort and do not use a mod manager of any kind, this works great. The moment any mod manager gets involved it has the above issue. I have no idea what is causing that, but I guess my next playthrough is going to be me old-school managing my mods. Cheers!
It's very strange. I've continued to experiment and it's 100% having a mod manager. If I run F4SE with other mods manually, it's great. The moment it's run through MO2, the meshes and textures aren't there. Even if I install manually and run F4SE through MO2 or if I just run the game without the script extender, they're invisible. I have done everything right, making sure my ini files are correct, making sure nothing is read only, none of my mods conflict, multiple fresh installs, and it always happens.
Sorry to keep being a bother, I just keep experimenting and I find it fascinating. So I uninstalled MO2 and vortex and scrubbed every aspect of them, like going into AppData and stuff and just making sure there was no trace before re-installing. This mod now works great on Vortex! But still not in MO2. I think something is happening where MO2 doesn't recognize the meshes and texture folders but I have no idea why that would be happening. So absolutely nothing is wrong with the mod, but something is wrong with MO2 or the way my PC is handling it. So if anyone else is having this issue with armor mods with no relief, MO2 itself could be the problem.
88 comments
Just wondering if you've seen the 1970s flick Hannie Caulder ?
https://www.imdb.com/title/tt0068675/mediaviewer/rm346504448
Poncho !!!
I don't really like mods that just throw the items in a container
I love the idea, simple fresh and hasn't been done. However could I bother you a little bit ?
Just incase if it's allright, howbout vaultsuit down with no top ? so I can use other clothing /sporty bras ?
Or instead half the suit folded to the back, what if it's folded around the hips, so it won't fell down.
again, I love it.
It actually brings a lot more ideas to my head. Bandaged torso, Yakuza tattoos, ......... a lot more :)
Bandaged Torso = like the japanese version "sarashi" or white cotton cloth wore under kimono. I've been trying to find these for a long time.
forget the tattoo, there's a lot of tattoo already in fallout :)
well, I don't mean to impose you make something. But those ideas are hot :P
help tanktop 4 armo ... there's black tanktop with vaultsuit option, go from there and you can spawn em fast.
I am working on making them show up more though so it's less difficult to find them