About this mod
Replaces the Workshop Workbench with a higher quality model.
- Permissions and credits
- Donations
Replaces the Workshop Workbench with a higher quality model.
PERFORMANCE
Model converted to BSMeshLODTriShape to reduce polygons depending on how far the player is from the model.
original model - 8728 triangles
new model - 33374 triangles
Shouldn't break precombines.
DISCLAIMER
the Workbench may look slightly different in your game depending on the mipblur_DefaultOutside1.dds that you use. I use a desaturated version of the Metal Shine Cubemap from PBR Materials Project.
CREDIT
Andrew Gebert for asset creation.
IcestormNG for Texture Toolbox and LOD creation tutorial.
PERFORMANCE
Model converted to BSMeshLODTriShape to reduce polygons depending on how far the player is from the model.
original model - 8728 triangles
new model - 33374 triangles
Shouldn't break precombines.
DISCLAIMER
the Workbench may look slightly different in your game depending on the mipblur_DefaultOutside1.dds that you use. I use a desaturated version of the Metal Shine Cubemap from PBR Materials Project.
CREDIT
Andrew Gebert for asset creation.
IcestormNG for Texture Toolbox and LOD creation tutorial.