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NewerMind43 and Captain-Ultima

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NiteFromWindhelm

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10 comments

  1. NiteFromWindhelm
    NiteFromWindhelm
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    Will make more crafting mods when new armor mods release and don't have a crafting option or have a tiresome way of acquiring them and if I personally use those mods. 

    But feel free to point my way to mods that you think are cool and I might make a simple crafting patch if I decide to use them.
  2. MrPumpkin141
    MrPumpkin141
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    it says that requires a esl archive

    what do i do
    1. NiteFromWindhelm
      NiteFromWindhelm
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      Download the .esl version of the mod so my mod works. The .esp version is not supported by me.
    2. KnightAngelic
      KnightAngelic
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      which is cool and all, but it means any VR users are just SOL
    3. NiteFromWindhelm
      NiteFromWindhelm
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      If said vr user really wanted to, they would just learn how to use xedit. It's kinda required if you use mods for either fallout vr or skyrim vr
  3. 363rdChemicalCompany
    363rdChemicalCompany
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    Wonderful mod idea!
    But why at the Chem bench?
    Should something as complex as these parts like this be at the Advanced Engeering workbench or similar?
    1. NiteFromWindhelm
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      That is not a workbench that exists in the game and as to why? It's pretty standard for mods to add things into that workbench.
    2. 363rdChemicalCompany
      363rdChemicalCompany
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      No biggie. It ws just a thought. I have that workbench on my game but you are right its probably due to a mod.
      There is a mod that renames the chemistry bench into utility bench which I started to use as well.
  4. kong134
    kong134
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    Can you provide a production that requires ESP version? Thank you
  5. Blackkingrules99
    Blackkingrules99
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    would you port this to bethesda dot net?
    i think a WHOLE buch of people would be happy to see it
    1. NiteFromWindhelm
      NiteFromWindhelm
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      Anyone's free to port these over