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krongfah

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  1. krongfah
    krongfah
    • supporter
    • 14 kudos
    Sticky
    Attention.

    After the Patch 1.2 is method has become redundant. It no longer works!

    Please refer to these videos for a workaround with NMM.

    https://www.youtube.com/watch?v=otcvcMYYsww

    https://www.youtube.com/watch?v=eZQKhX2opho

    Thank you, high lord Gopher.
  2. awsomecraft00
    awsomecraft00
    • supporter
    • 0 kudos
    What is going on?????? Nothing I do is working is there a new method or something???????
    1. krongfah
      krongfah
      • supporter
      • 14 kudos
      This method is almost 8 years old. It's been superseded and obsolete for a long time. You don't need this method anymore, I'm just leaving this up for history's sake.

      Whatever you're trying to do, a much better method is guaranteed to be available. Check out this guide!
  3. grayewolf
    grayewolf
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    • 31 kudos
    Seems the beta update broke this method so now it has to be done manually as such:

    Add your mod to the data folder, start the game, then quit.

    In C:\Users\[USERNAME]\AppData\Local\Fallout4 open plugins.txt and copy and paste what is in DLCList.txt in the same folder into plugins.txt then save and close. Set plugins.txt to read only after, otherwise FO4 will erase the changes you made. At least that is what worked for me since it automatically seems to see the esps in your folder and write them to DLCList.txt

    You MUST drop the mod in and start the game first, then quit otherwise DLCList.txt will not be updated with the mods you just added to the data folder. Do NOT delete Fallout4.esm from plugins.txt paste your list after that.
    1. HermaeusM0R4
      HermaeusM0R4
      • supporter
      • 3 kudos
      different directory than what is available on Win 10
    2. HermaeusM0R4
      HermaeusM0R4
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      • 3 kudos
      Need new directory path as I have no folder named AppData in my "USERNAME" folder. Fallout 4 is only found in 3 locations: Local Disk (C:)/Program Files(x86)/Steam/SteamApps/common/Fallout 4 or This PC/Documents/My Games/Fallout 4 or Local Disk(C:)/Games/Nexus Mod Manager/Fallout 4 alternatively Users/[USERNAME]/ placed in front of Local Disk(C:) or This PC works too but only extends directory path
    3. grayewolf
      grayewolf
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      I am not sure about Windows 10 but ... if you do not have show hidden folders turned on you will not see AppData.

      Try entering %appdata% in your explorer bar. When I do that it brings me into the appdata/roaming. You'll need to either turn on hidden folders, or search for plugins.txt and find the folder it is in.

      After a google search

      http://www.windows10themes.net/guides/how-to-view-the-appdata-folder-in-windows-10/
    4. HermaeusM0R4
      HermaeusM0R4
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      • 3 kudos
      That worked! Thank You! The folder was hidden and after checking the show hidden folders I was able to access AppData\Local\Fallout 4 and get to Plugins and DLClist files.
    5. monsterbenke
      monsterbenke
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      C:\Users\benke\AppData\Local\Fallout4 my win 10 directory
    6. UberSamurai
      UberSamurai
      • supporter
      • 3 kudos
      THIS. RIGHT HERE. THIS IS WHAT I'VE BEEN LOOKING FOR, FOR THREE DAMN DAYS.

      Sorry for shouting. Thanks you, whoever you are.
    7. baboonman
      baboonman
      • supporter
      • 0 kudos
      This got my mods working again thanks a lot mate. much appreciated.
    8. De2nis
      De2nis
      • member
      • 1 kudos
      I can't find the plugins.txt file, even though I found the DLCList file.
  4. User_22658739
    User_22658739
    • account closed
    • 1 kudos
    I dont have this file any were does not work bEnableFileSelection=1
  5. qwertzuiopmiller
    qwertzuiopmiller
    • member
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    >"If you click below the Power Armor's left eye"

    It's the right eye of the Power Armor, not left.
  6. VonHelton
    VonHelton
    • supporter
    • 68 kudos
    NOTHING seems to work.......

    Created a plugins file.........Nope.
    Renamed the launcher.........Nope.
    Tried using NMM............Nope.

    Maybe Beth just doesn't want us using mods anymore?

    :/

    1. krongfah
      krongfah
      • supporter
      • 14 kudos
      You know that this method is redundant now, right?
      In fact, it no longer works for half a year.
      (I said so in the bold text on the description)

      Also, Bethesda added the official plugin manager in-game, from their mod menu.
      Either use that or NMM.
      I'd recommend the NMM though.
  7. dande2618
    dande2618
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    • 1 kudos
    I done the first update today, from base game to newest .125.How i get the rest back working, like texture,meshes,sounds
    1. krongfah
      krongfah
      • supporter
      • 14 kudos
      I'm sorry, but this method no longer work.
      You need to enable Archive Invalidation.
      I recommend doing it via the Fallout 4 Tweaker by Bilago.
    2. dande2618
      dande2618
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      thanks for the replay. i get it back myself. i reload one mod and now the game load all again , like befor. but i think i will use Fallout 4 Tweaker by Bilago, looks great.
  8. Mvpbeserker
    Mvpbeserker
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    • 8 kudos
    Doesn't seem to be working after patch 1.2. ):
    1. thehaxorman
      thehaxorman
      • member
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      Yep. Seems like it no longer works.
    2. yasutaka
      yasutaka
      • supporter
      • 4 kudos
      I don't get why they would remove this. Frustrating.
    3. Gottimator
      Gottimator
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      indeed... i thought i had broke the game at first. But i tried installing the Fallout mod manager on nexus and launching the game via that manager while still running NMM working, got mods working that way.
    4. Dan3345
      Dan3345
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      • 33 kudos
      Seems Bethesda now wants more control over mods. They will probably give it back to us with the release of the CK.
  9. PlagueHush
    PlagueHush
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    • 108 kudos
    Hi Krongfah - Thanks for sharing your discovery!

    I thought a video showing exactly where the spot is might help, so made a quick tutorial here - feel free to add it to the videos section is you wish

    1. krongfah
      krongfah
      • supporter
      • 14 kudos
      Thank you
    2. xXCmdrStrikerXx
      xXCmdrStrikerXx
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      THIS NO LONGER WORKS I UPDATED MY FO4 AND NOW MY MODS DONT WORK... WHERE IS IT HIDDEN NOW
  10. NeverEndingTopHat
    NeverEndingTopHat
    • member
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    I uninstalled the beta patch to get this working. The data files menu pops up and displays all of the mods I have installed or have tried to with NMM, but the files I've attempted to add recently will not stay checked. Is this because they are active on NMM? The newer mods will not show in game regardless.
    1. DovahFettWhere
      DovahFettWhere
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      I had this issue too, and fixed it by setting plugins.txt. to read only every time I opened NMM or the launcher.
    2. NeverEndingTopHat
      NeverEndingTopHat
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      This worked, thanks for the help.
    3. Cha0sC0re
      Cha0sC0re
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      Where is the plugin.txt file? I can't find it.
    4. Drake Darko
      Drake Darko
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      C:\Users\YOURUSERNAME\AppData\Local\Fallout4
  11. Jckspacy
    Jckspacy
    • member
    • 22 kudos
    I'm not sure if people have tried this yet, but I have and it still works even after the latest patch or update. Just go into your FalloutPrefs.ini, search for the [Launcher] category, and then just add the line "bEnableFileSelection=1" under "uLastAspectRatio=1". Then just click where the data menu is supposed to be hidden and you'll find it! And yes it is tested. I tested it just now.
    1. konservpadda
      konservpadda
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      Didn't work for me.
    2. steve40
      steve40
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      Nope, it doesn't work after the 1.2 update.
    3. Konane117
      Konane117
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      • 0 kudos
      yep, no longer works after 1.2....
    4. fragbert66
      fragbert66
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      Confirmed it's not working after 1.2 today. Edited Falllout4prefs.ini and the 'bEnableFileSelection=1' line was already present.