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codeblackcrash

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56 comments

  1. Silentpayne
    Silentpayne
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    I installed this mod a while ago but found that it made the map far too cluttered, so I deleted it  and the mod archive from Vortex, but the markers are still there. I have reinstalled all the mods I currently have, but the markers will not go away. How do I restore the map to it's default state without a fresh FO4 install?
    1. Silentpayne
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      To anyone that saw this message, it was another mod that was doing it, not this one. You can safely disregard this question, as far as I'm aware.
  2. Teruraku
    Teruraku
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    Okay so east of Hangman's Alley there is Flagon Tunnel. On my map it shows Flagon Tunnel as a settlement, both on the normal map and when I view supply lines. Could the Flagon Tunnel location be too close to Hangman's Alley and its thinking its part of the settlement?

    https://imgur.com/qDMICCL
    1. VileDirge
      VileDirge
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      Don't know if it helps or not, but according to the Fallout Wiki there is a door on the west side that leads directly to Hangmans Alley. Might have something to do with that.
    2. QaxeIsKaze
      QaxeIsKaze
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      Two years later, and "Me too" regarding the Flagon map marker showing as a settlement. It could be a proximity issue with Hangman's Alley. Personally, I'd prefer no map marker to a wonky one, but everybody has their own way. :)
    3. pokara06
      pokara06
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      That entry overwrites UFO4P, it's just better to delete it with Fo4edit
  3. calazzo
    calazzo
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    Thanks for your work.
  4. AgentOfC
    AgentOfC
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    Is this safe to install/uninstall mid-game?
    1. Qrsr
      Qrsr
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      Just full name changes, will revert to default.
    2. AgentOfC
      AgentOfC
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      Hey, thanks. Btw I did check your files, you have pretty cool stuff there.
  5. regularrigby64
    regularrigby64
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    I think I have some sort of bug since I don't have this mod instaled (neither the save file I'm using tells or warns me about it) and yet all unmarked locations in game are displayed on the map, does this cause performance or stability issues? I have over 350 mods (esl and esl flagged combined with regular and esm files) and sometimes experience crashes when fast traveling to Jamaica Plain, Charlesview and the surrounding areas of Vault Tec Regional Office (most downtown Boston)
    1. codeblackcrash
      codeblackcrash
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      There's literally no way this mod could cause that.
    2. yRaven
      yRaven
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      • 35 kudos
      "I don't have this mod installed"

      So... What are you doing here?
    3. SinSinNatiJerms
      SinSinNatiJerms
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      Beware of landmines, regularrigby64...they're out there.
  6. Russ0612
    Russ0612
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    description says there will be more markers for the DLCs, is that still a thing? also will we be expecting more weapon patches?
    1. Praetoriax
      Praetoriax
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  7. Qrsr
    Qrsr
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    Great work, thanks for sharing.

    EDIT: i looked into the DLCs it seems that none of them has any cut content?
  8. GlowingHeart
    GlowingHeart
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    Is it compatible (aligned) with Cartographers Map Markers?

    Not that double markers then appear on the map.
    1. codeblackcrash
      codeblackcrash
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      I haven't used that mod before, but the description says that it adds hundreds of markers to the Commonwealth alone. I'd be surprised if it didn't conflict with this.
    2. afq69
      afq69
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      you could install the Far harbour and nuka world module from that mod so there wont be overlap with Commonwealth maps
  9. SwissSanchez
    SwissSanchez
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    Love it! This mod has helped me discover a bunch of (particularly interior) locations I never knew existed before, and provided interesting information on Boston landmarks. I agree with older comments that downtown is too cluttered, but a bit of zooming and it's perfectly usable as is.
  10. Wingsfan75
    Wingsfan75
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    I've loaded the mod into an existing save game and "Flagon Tunnel" haven't been updated to my map (in the pipboy). I have already discovered this placed before (before downloading the mod) and I'm using (FaullUi - Map). Any way I can fix it? (or I don't know). I've already found and marked a place I have never been before, not sure about other places with the same situation as 'Flagon Tunnel'.

    EDIT: Apparently, "Cambridge Graveyard" (or "Wildwood Cemetary", as I saw online) was marked fine, like if I've never been there (but yeah, I have visited that place twice, before installing the mod).
    1. codeblackcrash
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      Hmm, let me make sure I understand the issue. It sounds like you're not seeing the new map markers even though you've been to the locations before, correct?

      If so, that doesn't necessarily sound like a problem. You may have been to a location before, but there was no marker to discover until this mod re-implemented them. The game doesn't have a way of retroactively marking these areas as discovered.

      Hopefully that made sense. Let me know if it doesn't.
    2. Wingsfan75
      Wingsfan75
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      Yes, I have been there before installing the mod. Basically, If I visited the place before installing the mod, the mod won't be able to make me "re-discover" the place and mark it? Cause i'm pretty sure that it happened that situation with other places, and the markers are fine. (let me know if Diamond City Market and Home Plate are part of your mod or i'm mistaken). My only issue by now is "Flagon Tunnel" (by now, and at least, apparently). Thanks.