Suggestion: For anyone interested in getting a .300 Blackout for Subleader MCX, please DL Jed's Rattler addon. The gameplay immersion at least will go over 9000 with the ammo + short ass barrel!
Also please report any potential issues just in case. Will try the best within my limits to fix any issues.
Update 1: Nothing really. Added 2 more questions in FAQ.
Update 2: I f**ked the single ammo crafting preview. Mesh fixed. As only the ammo box assets got the permission from SpongeBob, please do get the ZENIT AK (one with the Grach in it) elsewhere as he removed it from Nexus. You may just get the BA2 textures only and load it via ini method if so needed.
I am so sorry to ask but, with which station can I craft this ammo? I have tried nearly every station, but I only have the normal ammo for example on the ammo plant.
It should be under Chem station then check Utility IIRC. This is created with vanilla compatibility in mind. I did not add this in ECO as it is tedious for me.
I can't seem to find the original Zenit AK mod and without it the game CTD as soon as I drop the ammo, any chance you could let me know where exactly to download the original mod, thanks.
Spongebob nuked the download links for it. As to avoid getting my accounts banned or something, you can try to DM him for it. Alternatively I can ask him if it is okay to include an off-Nexus link for it. The Discords may have one as well.
I have a question FX0x01's MK18 CQBR have an option for .300 Blackout is it compatible with this mod? this is a standalone so the ammo shouldn't appear in venders unlike MK18's ammo right?
Nope, semantically speaking if you can call it that, even if technically you can have the two plugin/engine-level wise.
This one is more geared towards certain weapon mods that do not have a .300 Blackout option by default (or an official addon from their creators). There is one from another user but requires you FX0x01's MK18 CQBR. Mine is for those who do not want to be burdened with another requirement unless they like FX's MK18.
ADD because I forgot: For your second question, due to my intended lore for this as well to get around limitations, it is craft only as I am too noob for scripting for FO4.
Sorry for late reply. Too busy with Ground Branch or Ready or Not.
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Also please report any potential issues just in case. Will try the best within my limits to fix any issues.
Update 1: Nothing really. Added 2 more questions in FAQ.
Update 2: I f**ked the single ammo crafting preview. Mesh fixed. As only the ammo box assets got the permission from SpongeBob, please do get the ZENIT AK (one with the Grach in it) elsewhere as he removed it from Nexus. You may just get the BA2 textures only and load it via ini method if so needed.
FX0x01's MK18 CQBR have an option for .300 Blackout
is it compatible with this mod?
this is a standalone so the ammo shouldn't appear in venders unlike MK18's ammo right?
This one is more geared towards certain weapon mods that do not have a .300 Blackout option by default (or an official addon from their creators). There is one from another user but requires you FX0x01's MK18 CQBR. Mine is for those who do not want to be burdened with another requirement unless they like FX's MK18.
ADD because I forgot: For your second question, due to my intended lore for this as well to get around limitations, it is craft only as I am too noob for scripting for FO4.
Sorry for late reply. Too busy with Ground Branch or Ready or Not.