With the fallout TV show out and a somewhat renewed interest in modding again. I have begun work on a new update 4.0. There is no ETA for when its dropping but it is coming out soon at some point.
Additionally, there is plans for an optional Rebalancing patch once 4.0 drops. This will make the mod more balanced and tweak some things to bring it down a bit.
While this mod is great, don't get me wrong, and pairs well with mods like You and what army 2 and minute men take over Nuka World, I would only recommend it for PC or Xbox Series X. Running it on an Xbox One is a nightmare. It causes more crashes than I want to admit. But if you have a system that can keep up with it, then for sure download it.
The mod worked well before, but suddenly it no longer appears in the defense category of the Workshop, and the clothes that are appearing are the vanilla ones, I started new mod test gameplays to discover the error, I uninstalled many quest mods and patches for them work together and weapons that I installed after the last time LR worked normally, and it didn't work, I looked at Fo4edit and LR doesn't conflict with them, I don't know what to do to make this mod work normally.
Every time I return to a settlement where I've placed a gunship, the engine is running. It's super loud, and the only way to turn it off is to store it in the workshop and replace it, but it will be running again the next time I return to that settlement. Has anyone else had this happen, or know how to turn off the sounds from the gunship completely? I looked in xedit but I don't see what I would need to delete to turn it off.
It's also moving from where I originally place it. I just went out to the castle and it's halfway glitched through one of the walls.
I downloaded it for Xbox and love it but when I downloaded it I also downloaded Emeny scaling revamped and then my game started crashing so I was wondering if they are not compatible together or if they need a certain place in the load order?
Anyone having an issue where, when trying to make the legendary sandbox guards, the game crashes? This actually only happened once and I have been unable to reproduce it. Will keep y'all posted. Thanks
I actually had this happen to me and once it happened, I consistently had instability whenever in settlement mode just in that settlement (sanctuary hills) but I had one of the older versions; trying this one out now to see if it's replicated with this version.
Would it be possible to make more patches so that the Minutemen use the rest of the Creation Club weapons by default? Weapons like the Solar Rifle, the Gauss Prototype, and the others, I have them and I would like to add them so that my army uses them by default as well as the Incinerator and the Tesla Canon. 🤔
hi there, im having this weird texture glitch where the clothes dont appear, basically it's just floating hands and legs. I've tried to load a game with this mod only enabbled and it's still happening, any fix?
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Additionally, there is plans for an optional Rebalancing patch once 4.0 drops. This will make the mod more balanced and tweak some things to bring it down a bit.
It's also moving from where I originally place it. I just went out to the castle and it's halfway glitched through one of the walls.