A lot of settlements for Commonwealth and Far Harbor.
Previously known as "Settlements Proving Ground".
Requirements
DLC requirements
DLC name
Automatron
Far Harbor
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
Now with a FOMOD-installer with all settlements. You choose the ones you want. A few of the settlement are not in the AIO at this time, they will be added soon.
They are complete but I could have missed something.
Please leave feedback for errors, suggestions or anything else. :)
Commonwealth:
Atlantic Offices Atom Cats Garage Coast Guard Pier Decayed Reactor Site - New Easy City Dows (cables are not scrappable but they can be put in workshop) Fairline Hills Federa Supply Cache 84 NE Fiddlers Green Fort Strong- New General Atomics Galleria Hyde Park Lake Cochituate Nahant Oceanological Society Natick Banks Hillside Nuka-World Transit Center O´Neill Family Manufacturing Reeb Marina Revere Beach Station Robotics Pioneer Park Salem Coast Salem Coast Expanded - New Scrap Palace University Point Wasteland Outpost West Everett Estates West Roxbury Car Dealership Wicked Shipping Fleet Wilson Amatoys Factory
Far Harbor:
Bald Rock Island Brookes Head Lighthouse Cliffs Edge Hotel Cranberry Islands Dock Eagles Cove Tannery Eden Meadows Cinema Far Harbor Fringe Cove Docks Frogs Pond Harbor Grand Hotel Hardwood Island Kings Point Kings Point Expanded Monument Cove National Park Campground National Park HQ Newport Cove Newport Cove Expanded Oceanarium Old Pond House Red Rocket Southwest Harbor Southwest Harbor Outskirts Sutton Island VimPop Factory Waves Crest
+ more to come
There are a lot to scrap in these settlements, including bushes, skeletons, flora etc. Loot already dead bodies, robots etc first before scrapping since they will disappear when scrapping something nearby. Roads, cliffs, floors, roofs etc have been made so one can place objects on them. All settlement should already be visible on map.
During installation you will see which settlements in Far Harbor conflicts in this mod.
Error-checked and cleaned with FO4Edit.
I have not made new precombines.
Known issues: Turrets in General Atomics Galleria are hostile to the robots. Place turrets out of sight
Always make a backup of your savegame before installing this mod. Just in case there are any problems.