Newest version of the mod has been uploaded to include a custom workbench for the recipes and a handful of new recipes as well! Any issues, questions or new recipe requests, or if you enjoy the mod let me know!
Will probably use, but would love a more immersive version that doesnt include the "(WC)" prefix labels. For me, i like to forget that a function of my modded game comes from a mod, makes it feel more integrated and seamless imo
As it stands, there are no custom textures so they just use textures from the game that I thought would make the most sense. Example: I used the industrial Shortening box for cookies because it's the only thing in game with cookies on it. I am learning to make my own textures but I'm also trying to work on other projects too.
Getting my load order set up for a new survival playthrough and wanted to try this. As I won't be using any settlements this go around, should I stick with the original version so I can use any cooking station I come across? I assume the new version completely removes recipes from vanilla cooking for a new workbench I have to create at a settlement?
Thank you for the recommendation, I will look into it! Maximum compatibility was one of my main focuses with this though as I don't want anybody to have to worry about using this mod, so for now I'd like to keep them out of leveled lists until I'm a little more comfortable with it. I will eventually look into adding it though as I know there will be more people that want it.
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For me, i like to forget that a function of my modded game comes from a mod, makes it feel more integrated and seamless imo