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Moonracer

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moonracer

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29 comments

  1. SaintTheStig
    SaintTheStig
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    The flag for the hold to charge is missing. This also requires some stats to be added "Full Power Secs" and "Min Fire Power" (For reference the Gauss Rifle is 1 second and .5 min power). Even with these added in xEdit you will need additional things for animations and sounds otherwise you just do a silent T-Pose when you charge.
    1. moonracer
      moonracer
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      hmm, I thought I had added those. Thanks. I hadn't tested this in 3rd person, but that issue makes sense (I think there are also issues with using it while wearing power armor). It's a pretty janky workaround. Hopefully someone with more skill makes a proper reload animation.
  2. kasg444
    kasg444
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    Hi, Thanks for this mod. My question is: Does this work with the "Tesla cannon unofficial patch" or would there be conflicts?
    1. moonracer
      moonracer
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      I haven't looked at it but they likely conflict.
  3. Alignn
    Alignn
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    The Tesla Cannon Unofficial Patch was recently merged into the Community Tweaks Merged mod, and the description mentions it's rigged some part to be movable with the missile reload anim, might that help with this mod's animation?
  4. TopaZ93843
    TopaZ93843
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    Question, for the charge mechanic do you hold the shoot button or you just wait?
    1. moonracer
      moonracer
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      I forget. I haven't actually played Fo4 for quite some time.
    2. dizdavid
      dizdavid
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      Yeah, i try to find that one too. I can't find the charge button.
  5. Exo171
    Exo171
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    If this gave us the original tesla cannon reload animation it would be perfect

    i think this is the best tesla cannon mod on the nexus
    1. moonracer
      moonracer
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      Here's to hoping that now everyone has this content, someone who actually knows how to do reload animations will make a proper fix.
  6. JohnyGuitarOfNewVegas
    JohnyGuitarOfNewVegas
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    Thought you might want to know the reload anim doesn't work in Power Armor
    1. moonracer
      moonracer
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      Oh, yeah, that's probably a whole different animation I'd have to add to the weapon. Thanks. I'll check it out when I get a chance.
  7. WaverWX
    WaverWX
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    Is the energy cell patch a replacement for the main file, or a patch for it?
    1. moonracer
      moonracer
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      alternate version. Use one or the other.
  8. Dashboarderian
    Dashboarderian
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    For the Fusion cell version, you forgot to change the NPC ammo back to the original Fusion Cell. (the NPC Ammo is still plasma) So the gunner with Tesla cannon spawned with the plasma ammo instead.
    1. moonracer
      moonracer
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      Thanks, I'll take a look.
  9. CrankyBonesGaming
    CrankyBonesGaming
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    Great idea for the mod. tho id say the AnimsQuadBarrel [KYWD:001F1096] reload looks a bit bertter
  10. FangedCar2
    FangedCar2
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    Fix for the Creation club bug where you cant use the pipboy scanner, Cut off the gunners head with a melee weapon like a machete and carry it a good distance away, then drop it and use the pip boy scanner. need to do this with all 3 gunner bodies.