Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

PK0

Uploaded by

PK0

Virus scan

Safe to use

437 comments

  1. PK0
    PK0
    • premium
    • 326 kudos
    Locked
    Sticky
    Thanks to everyone for the appreciation of the mod and for the support you are giving me.
  2. masterhamper
    masterhamper
    • member
    • 119 kudos
    Sticky
    Hi thanks so much!!

    You said you take ideas, have you seen SSE FPS Stabilizer? 
    https://www.nexusmods.com/skyrimspecialedition/mods/38438

    It can handle stuff like this, and adjusts it based on FPS.
    fBlockLevel0Distance:TerrainManager=80000
    fBlockLevel1Distance:TerrainManager=150000
    fTreeLoadDistance:TerrainManager=140000
    fLODFadeOutMultObjects:LOD=15
    fLODFadeOutMultItems:LOD=4.5
    fLODFadeOutMultActors:LOD=12


    Also, you might consider doing stuff like TAA, AO, SSR, that can be toggled on/off in the console ingame.
    https://gist.github.com/reg2k/bad5567d30787067dcaa42ba948ce87e (Fallout 4 All Console Commands.txt)
    ToggleAmbientOcclusion                  ??AO
    ToggleScalableAmbientOcclusion                  SAO
    ToggleMotionBlur                   ????MB
    ToggleScreenSpaceReflections              ?    SSR
    ToggleScreenSpaceSubsurfaceScattering       TSSS
    ToggleFXAA        ?????         FXAA
    ToggleTAA          ?????        TAA
    ToggleBokehDof              ????    BOK
    ToggleLensFlare          ????         LF
    Sunbeams          ?????         SB


    Thanks again for great work !!
    1. PK0
      PK0
      • premium
      • 326 kudos
      In the next version there will surely be these three parameters: fLODFadeOutMultObjects:LOD, fLODFadeOutMultItems:LOD and fLODFadeOutMultActors:LOD. Instead for the others I have to understand how the engine manages them.
      For SSR, TAA, AO I should see how I can implement, because disabling them in game definitely helps with fps, but ruins the overall picture.


    2. madpaddy
      madpaddy
      • premium
      • 94 kudos
      God rays is another that would benefit from a dynamic setting...
    3. PK0
      PK0
      • premium
      • 326 kudos
      I have to see for the god rays
    4. luxor8071
      luxor8071
      • premium
      • 2,686 kudos
      no, please not the God rays. i prefer to have those always set on ultra. dynamic settings would ruin them. unless we can set it to on or off.
    5. jtwitham
      jtwitham
      • premium
      • 18 kudos
      I agree with luxor. Ultra godrays are the only way to not have them be pixelated, and so having them go down to a lower quality dynamically would be an eyesore. There's a popular mod on here (just console commands really) that makes Ultra godrays more performance friendly, and it works wonderfully. My FPS never drops due to godrays. Any time I experience dips, it's in the city due to shadow distance.
    6. PK0
      PK0
      • premium
      • 326 kudos
      First of all i forgot to mention that if you want to disable an option just write the same values for min and max (for example fMinDistance = 6000.0 and fMaxDistance = 6000.0, yes indeed lowering the God rays creates that annoying pixel effect, I could implement it but keep it disabled.
      However I was thinking that I could lower the grass distance.
    7. DoubleYouC
      DoubleYouC
      • premium
      • 643 kudos
      Possibilities:
      SSR resolution divider. This setting doesn't exist in Fallout 4, but in Skyrim Special Edition, it helps improve framerate of SSR. Not sure if possible. 

      Shadow Resolution: could be of limited utility.

      fMeshLOD settings. These control how far BSMeshLODTriShape segments of meshes are shown for affected meshes. I prefer to actually disable this system to remove pop in, but for people struggling with too many draw calls, reducing this increases performance. 

      Btw, fTreeLoadDistance:TerrainManager does nothing in Fallout 4. It is a leftover from previous games. 
    8. masterhamper
      masterhamper
      • member
      • 119 kudos
      Thanks. I think the console commands could work well,
      maybe you could weight it so that if 1) shadows distance is not enough, then 2) LOD distance, and if still not at minimum fps then 3) some console commands.
      I would gladly give up my SSR, nonflickering rays, AO, TAA etc temporary in some few spots for better and consistent fps. 
      Good luck :-) great project you have here
    9. ConjureDA
      ConjureDA
      • supporter
      • 1 kudos
      DoubleYouC could you clarify what you mean about disabling fMeshLOD settings? How would I go about doing this to reduce pop in?
    10. DoubleYouC
      DoubleYouC
      • premium
      • 643 kudos
      Fallout4.ini[LOD]
      bMeshLODRenderAllLevels=1
    11. ConjureDA
      ConjureDA
      • supporter
      • 1 kudos
      Thanks man I appreciate the response.
    12. good0593
      good0593
      • member
      • 41 kudos
      Great, thanks.
    13. elijafire
      elijafire
      • member
      • 1 kudos
      Yeah for real! For example my old RX 580 ranges from "oh s#*!" to "oh f#&k f#&k f#&k!" on 4k ultra. 
  3. PK0
    PK0
    • premium
    • 326 kudos
    Locked
    Sticky
    Info:

    • From version 1.4 you can customize the shortcut key from the in-game menu, in the "Others" section there is the hotkey button;
    • God rays are not dynamic, they can be changed in real time via the in-game menu.

  4. zed140
    zed140
    • premium
    • 302 kudos
    Sticky
    I think an essential thing to do before using this mod is to remove the stuttering that come from disk streaming before. To do that, you have to understand how to create ba2 archive. From here you have to store all files in you textures folders in a ba2 file. Many method, mod by mod, all in one... Like that you can remove 90% of stuttering. For that use the mode Cathedral Assets Optimizer.

    More, use the fps limiter from high fps physic fix. Limit fps to 30, to have a solid 30.

    If all work well, now you can continue using shadow boost. Before that, it will add more problem than it solve.
    An example, you encounter a stutter during game because engine need to stream a big loose texture from a windows folder.
    What shadow boost see? It see you lost fps and immediately drastically reduce the shadow quality and others parameters.

    And what you see yourself? A stutter because folder streaming + a carnage in visual quality from shadow boost.

    Preparing your game to correctly use shadow boost is essential.
    That include using load accelerator mod also
    1. Treadwheel
      Treadwheel
      • supporter
      • 4 kudos
      Knocking your framerate down to 30 is a brutal compromise in the name of stability. 60 is the standard target.
    2. farrabeta
      farrabeta
      • member
      • 0 kudos
      Hard agree, this game is quite nauseating and plays suboptimally in 50 or 40 fps, let alone 30....
    3. Luucy3
      Luucy3
      • member
      • 2 kudos
      "Limit fps to 30, to have a solid 30."

      Me, as a 144hz monitor user: Pathetic
    4. delad
      delad
      • member
      • 0 kudos
      "You have to store all files in you textures folders in a ba2 file" - sounds too difficult to me. 
      I have fps drops from 100-120 to 40 somtimes, very often. I can't find out this problem..
    5. Br8tus
      Br8tus
      • member
      • 11 kudos
      Packing textures in BA2 format isn't too hard. Followed a guide and it takes about 1/2 hour. It has helped me reduce stuttering in my game, but not completely. You just have to remember to rename your folder back to "textures", instead of "textures_backup" when you install new mods and go through the process again. If you want to know more, visit below site and read Step 4:
      Fallout 4 Beautification Project - Tweaking (skyrim-beautification-project.com)

      I learned about the BA2 stuff helping to reduce stuttering from these posts:
      Freezes and stuttering walking into a new cell - Page 2 - Discussion - Nexus Mods Forums
  5. PK0
    PK0
    • premium
    • 326 kudos
    Locked
    Sticky
    The mod doesn't work with the next gen update, I am working on an update and hope to release it as soon as possible.
  6. Redgingerface
    Redgingerface
    • member
    • 0 kudos
    i try to open the menu by pressing f11 but nothing happens. I tried pressing f12 as well but again nothing. I installed the mod through vortex and it says all is working but i cannot seem to open the menu.
    1. YungSlimeP
      YungSlimeP
      • member
      • 0 kudos
      Hey there, I'm having the same issue. I installed the mod through vortex and I tried every key, but no menu pops up. Were you able to get it fixed?
  7. ZPascalionZ
    ZPascalionZ
    • premium
    • 179 kudos
    We are looking forward to it! Come back to create magic)
    Libraries are updated)
  8. NexusUser401
    NexusUser401
    • premium
    • 1 kudos
    Hey

    sorry guys, I am the next one. New install FO4 after Update. Installed the Updated Shadow Boost and it doesnt work at all. Installed it with MO2 and manual in the game folder. Used it before with no problems and now it doesnt work for me. It is strange that it seem to working for 50% and for 50% not. Strange
    1. KirkH420
      KirkH420
      • member
      • 0 kudos
      That wasn't really a question, but it almost seems like you're trying to apply this mod to the Next Gen update.
      How you can do that is by first downgrading your game to version 1.10.163.0 and then don't update again until we have a working script extender. Another thing that helps is when you read the stickied comments at the top of this page.
    2. NexusUser401
      NexusUser401
      • premium
      • 1 kudos
      Hey, yeah you are right i had multiple mods open and was thinking that this mdoe had had an update for the new update. 

      is there an update in making for the next gen shiit?
  9. YarosYaros
    YarosYaros
    • member
    • 0 kudos
    Hi! Man, you made my day. The only mod that fixed the low FPS in Boston. I didn't even notice any deterioration in the shadows. I can't open the menu on F11, but everything works without settings
    Thank you! :)
  10. costnone
    costnone
    • member
    • 0 kudos
    Just figured out this mod and upscale mod doesn't work when recording your game/display via obs or medal etc. It seems any mod that triggers a menu will end up crashing the game on startup if you have are recording. 
  11. zeuserich
    zeuserich
    • premium
    • 1 kudos
    Is there any way to increase the high resolution shadows draw distance? When you come closer to objects, the higher resolution shadows pop in very suddenly. I've tried ALL the shadow related settings, but the only one that does anything is fBlendSplitDirShadow, which blends low and high resolution shadows by stretching and blurring them.
  12. DudeSam0
    DudeSam0
    • member
    • 0 kudos
    Hello everyone,

    I'm currently playing FO4 previous version with F4SE working as expected (reverted the update)

    I've installed the mod with MO2 but somehow it doesn't work for me when using F12, I  just can't see any menu. Any idea why? I don't really understand if I can change the default key in the .ini file.

    Any idea why?
    1. Luucy3
      Luucy3
      • member
      • 2 kudos
      From the changelogs:

      • Changed the default menu opening key (From F12 to F11, however it can still be changed through the mod's settings window)

      You're welcome :)
    2. DudeSam0
      DudeSam0
      • member
      • 0 kudos
      Hey, thanks for the reply.

      Unfortunately it doesn't work for me. I actually tried every key on my keyboard but there's no menu, nothing :(
  13. DorrajD
    DorrajD
    • supporter
    • 0 kudos
    Why would you use F12, the default hotkey on steam for screenshots, as the default hotkey to open the menu here? lmao

    Also, yet another mod with a thousands settings and not a single guide to what they all do. I set my FPS target to 130, stand in a place, get 80FPS. Change settings in menu around, FPS only gets worse. Set FPS target to max (200) and I finally start seeing shadows being culled back. What is the point of an FPS target if it doesn't target the FPS?
    1. GrumpyWolf88
      GrumpyWolf88
      • member
      • 1 kudos
      It lowers shadow resolution dinamically if your FPS drops below set threshold. Personally I keep it for god rays only, my threshold for shadow is set to very low fps in case of heavy stuttering only :)
    2. DorrajD
      DorrajD
      • supporter
      • 0 kudos
      I see you just didn't read what I said.
    3. Spaceman1007
      Spaceman1007
      • member
      • 5 kudos
      You do realize that you're not going to get a consistent 130 FPS in FO4 right? Even with shadow boost. Shadow boost isn't going to help how poorly optimized the game is. What GrumpyWolf88 said is true. Also why tf are you complaining about the key being the same as the screenshot key for steam. Turn off steam overlay.
    4. EpicKN1GHT1
      EpicKN1GHT1
      • member
      • 0 kudos
      Well, I haven't seen my FPS drop below 130 yet, currently locked to my monitors 155Hz refresh rate.

      Had to drop shadow distance and shadows a bit, as well as god rays, but everything else is maxed out @4587x1920 DLDSR. (3440x1440*1.78)

      I'm playing on next gen version with some performance mods installed (The one that are working)

      System:
      AMD R7-5800x3D
      Nvidia RTX4070TiS
      32GB 3600 CL16
  14. delad
    delad
    • member
    • 0 kudos
    Hello! My FPS sometimes drops from 100 to 40, what could be causing this?
    1. Spaceman1007
      Spaceman1007
      • member
      • 5 kudos
      The next gen update has destroyed performance on my rig. Just downgrade to the previous version if you want consistent performance.
    2. delad
      delad
      • member
      • 0 kudos
      No, I ment previous version, I haven't upgrade it. 
  15. JeniXo
    JeniXo
    • member
    • 0 kudos
    Hello,
    I have just installed this along with both of the requirements.  Pressing F11 does not bring up the menu.  Is there somewhere I have to enable it first?  I have looked in the mods section | load order and it is not listed.
    What could I be doing wrong?
    Thanks,,