Fallout 4

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MONSTERaider

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MONSTERaider

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  1. MONSTERaider
    MONSTERaider
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    Notes:
    - These synths are added to settlers leveled list, so they spawn randomly along with the rest of vanilla settlers.
    - Their outfits are randomized based on their tier, MK1s wear random wasteland outfits, MK2s wear random merc outfits and MK3s wear random Institute armor parts.
    - Bare Foot version use the same CBBE body you use, so no need for BodySlide.
    - Mixed and High Heels versions use a separated CBBE body mesh, so if you want the body to match yours you need to use BodySlide for this.
    - In version 2.0 all settlers have the new synth eyes in both Full Synth and Humanoid variations, human eyes are no more, though you can still change their eyes with LooksMenu.
    - In version 2.1 the presets of additional synths in Combined variation are based on some existed vanilla NPCs, I did that on purpose, to indicate that these NPCs are cloned without them knowing.

    Compatibility:
    - This mod works very well with Beautiful Female Settlers, and it's fully compatible.
    - Patched for The new settlers a plus Overhaul vanilla, it works with all versions.
    - Patched for Better Settlers and its options, it works with all versions.
    - Any mod that alters settlers leveled list will have a conflict, you can request patches and I'll see what I can do.
    - Bare Foot version is 100% compatible with Fusion Girl body, and the other versions are somewhat compatible, the textures will fit correctly because FG is basically CBBE, however the body shape will look different when the settlers are naked.
  2. MONSTERaider
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    UPDATE v2.1: NEW!
    - Added Combined variation that has both Full Synth and Humanoid, including 12 additional settlers (24 total)
    - Updated the patches: removed unnecessary entries and added new ones
    - FOMOD: Removed duplicated core files and updated the FOMOD script for efficient installation


    UPDATE v2.0:
    - Added FOMOD installer for all the options
    - Added new synth eyes with many glowing colors available for settlers and player
    - Added new a variation called Full Synth, comes with new synth heads
    - Version 1.0 is now called Humanoid Synth
    - Fixed groin area in diffuse maps


    New synth eyes for settlers and player:
  3. MarrockV
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    Can a synth component be added to them?
  4. sabster123
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    i think patch for better settlers doesnt work. 
    All settlers are synths now. No regular settlers spawning from Better settlers mod. 
  5. pain123456789
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    Hi, Thank you for the mod!

    i have a little problem. I use better setters and the patch you provided. For some reason, every settler that I get is from this mod. is there a way to reduce the probability? i also want settler from better settlers.


    Great mod!
    1. MONSTERaider
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      The patch distributes all settlers from both mods, no priority is made for neither of them.
    2. pain123456789
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      I see. Maybe my mod order is incorrect. I use mod organizer 2.
  6. jwoods3054
    jwoods3054
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    Hi,

    Any reports of the infamous settler spawned as a radroach? I installed 3 new settler mods and once in a while I am getting a radroach as a settler.  

    Female Synth Settlers with Better Settler patch new to my load order 
    Synthetic Variations and low level load order new to my load order based on reading comments I suspect this one
    Real Name Settlers with patch for Better Settlers. 

    The other settler mods I use I have never had a problem with 
    Combat Settlers SKK.  I use this to spawn settlers  - every other one is a radroach. I can recycleactor and resurrect of course. Then my female synths are named Edward 
    Better Settlers same as above
  7. alx081671
    alx081671
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    WOW!!! YEAH!!! They're super SEXY!!! I LOVE IT!!! Thank you!!!
  8. Queenieangel
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    Many thanks for your fantastic work!
    1. MONSTERaider
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      You're welcome, thanks for the kind words.
  9. TribalKnight6
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    My initial thought was, good variations on Synth bodies, but then I looked at the images, WTF! are you really thinking that these women, even if they are synths are wandering around the Commonwealth in those ridiculous high heels. There is one of the models in the images that has sensible footwear, all the others will be in a constant balancing act just trying to walk, let alone run. Good idea but you, IMHO, did not think the concept through regarding the footwear of the ladies, you can bet the Institute would not have sent them out there like that. 
    1. MONSTERaider
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      You do realize the heels is just an option right? or maybe you didn't even bother to read the description? the heels on these outfits aren't from this mod, they are from lazman555 outfit replacer, so all female NPCs including my character will have heels when they wear these outfits.
      I made this mod for myself and I shared it for people who have the same preference, nobody in the world can please everyone, so if this isn't your style then what are you complaining for? this is a free mod, and you're acting like my client who paid me to do his project. BTW I usually do requests when people ask nicely, not when they complain in a negative way.
      Good luck finding what you like.
  10. EngineGaming
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    If that this mod has additional synth wired face to the settlers, have u planned on adding it for players via face overlays too? That is something ive been looking for. Thanks and congrats for releasing!
    1. MONSTERaider
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      I was planning to do it, but not here, it goes in my Female Synth Skins (NSFW). It needs testing and tweaking.
    2. EngineGaming
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      Thats great! Thanks! Looking forward to!
    3. MONSTERaider
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      You're welcome, but that won't be anytime soon, I'm really taking a break, I've done many updates here and there, I have other things to attend to in life.
      Stay tuned.
  11. MarrockV
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    Is there a way to get them to use the barefoot footstep sounds?

    Feels a bit off to see someone walking around barefoot and it sounds like they're wearing work boots...
    1. MONSTERaider
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      That's weird, because they're exactly like vanilla, I didn't change sound entries or anything like that. Do vanilla settlers in your game have the same issue or just my settlers? I'll dig into it later, but I'm curious to know.
  12. travelmedic
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    Thanks for the combined humanoid and synth version!  Variety is the spice of life...

    Also, I had a look in xEdit and thanks for flagging these new additions as human race.  I was wondering how this mod was going to affect the random quest you get in your settlements sometimes when a group of settlers accuse someone of being a secret synth and want you to kill that person, or lose happiness in your settlement.  As long as they're flagged as human it should work normally.
    1. MONSTERaider
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      Psst.. let me tell you a secret: They're actually humans wearing Synth costumes in Halloween to scare the other settlers XD don't tell anyone I said this
    2. travelmedic
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      Your secret is safe with me - my lips are sealed