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VanZerg

Uploaded by

TimOliver

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29 comments

  1. EndThusIAm
    EndThusIAm
    • supporter
    • 5 kudos
    This has to be the coolest Star Wars mod I've ever seen.
  2. DoctorwhoNZ
    DoctorwhoNZ
    • member
    • 0 kudos
    Hi there, awesome mod and does it come with the laser pistol or not?
  3. Aztra
    Aztra
    • supporter
    • 18 kudos
    Can we get it in as a grenade possibly too? like a flare
  4. Aztra
    Aztra
    • supporter
    • 18 kudos
    I install it, and the tie fighter is pink..
    1. Aztra
      Aztra
      • supporter
      • 18 kudos
      Nevermind, figured out I did something wrong.
  5. OLDJAABAJABBA
    OLDJAABAJABBA
    • member
    • 1 kudos
    Would be dope if you did this with LAAT's or a clone fighter pilot, considering most Star Wars related mods for F4 out there are Clone Wars related. 
  6. ControlledAura
    ControlledAura
    • member
    • 0 kudos
    When I went onto Vortex to remove the mod because I think the Tie fighter is a bit too loud but even though I removed it the Tie Fighter was still there but now pink, if anyone has a solution tell me please, thank you.
  7. corruptedpsyche71
    corruptedpsyche71
    • supporter
    • 7 kudos
    Would be cool if the A-10 Warthog CAS got support for this, but this is still cool regardless! Well done!
  8. cowboy57
    cowboy57
    • supporter
    • 13 kudos
    Where do you find this?
    1. TimOliver
      TimOliver
      • member
      • 54 kudos
      How to get/craft
      Refer to the original mod. I made no changes to the original quest, or ways to obtain it.

      tldr; 1. Read terminal at the abandoned lab to unlock recipe.
      ?2. Craft at chem workbench under "A-10 Equipment" Required perks: Science 2

      If the settings Holotape does not appear for you, use the console command "player.additem xx011432" where xx is your plugin load order. Or find it in the lab, in one of the containers.
      Alternatively, use "help a-10 4" to get a list of items that you can give yourself.

      Installation:

      • Download this mod and installl. No pre-requisite required.
  9. Drivinghard
    Drivinghard
    • member
    • 10 kudos
    does the directiion WE face looking at the smoke determine the 'approach?' and pathing..
    it appears like this is so in the vids.. (any chance of a standalone pistol with that green goo?)
    ;)
    1. TimOliver
      TimOliver
      • member
      • 54 kudos
      its the direction you shot the flare. 

      Hummm ääh.... there is a version that leaves the original sting ray flare alone , this could be a second option for some support. Im looking for some 3d models . right at the moment im trying to port a stardestroyer.obj into a nif file wich fallout uses. but its just a pain in the arse you know...
  10. Drivinghard
    Drivinghard
    • member
    • 10 kudos
    looks like a lot  of fun... but i don't like the Siren and I am wondering why we have to have that?
    because WE don't need the siren because WE fired the smoke grenade and we know it is coming..
    and i don't understand letting the targets hear a siren too?
    not critical i like this it looks fun otherwise
    1. TimOliver
      TimOliver
      • member
      • 54 kudos
      thanks good you like it
      I have just uploaded a file which removes the siren for you.
      Just hit and run.
      Have fun. 

      I have seen the siren as an opportunity to leave the place and have a timer to know when it strikes. Like i shot the flare directly before my feet and run/fly  to a safe place. The NPC doesnt recognize the siren theyre not doing anything because of that. 
    2. Drivinghard
      Drivinghard
      • member
      • 10 kudos
      thanks a lot... :)