When I went onto Vortex to remove the mod because I think the Tie fighter is a bit too loud but even though I removed it the Tie Fighter was still there but now pink, if anyone has a solution tell me please, thank you.
How to get/craft Refer to the original mod. I made no changes to the original quest, or ways to obtain it.
tldr; 1. Read terminal at the abandoned lab to unlock recipe. ?2. Craft at chem workbench under "A-10 Equipment" Required perks: Science 2
If the settings Holotape does not appear for you, use the console command "player.additem xx011432" where xx is your plugin load order. Or find it in the lab, in one of the containers. Alternatively, use "help a-10 4" to get a list of items that you can give yourself.
Installation:
Download this mod and installl. No pre-requisite required.
does the directiion WE face looking at the smoke determine the 'approach?' and pathing.. it appears like this is so in the vids.. (any chance of a standalone pistol with that green goo?) ;)
Hummm ääh.... there is a version that leaves the original sting ray flare alone , this could be a second option for some support. Im looking for some 3d models . right at the moment im trying to port a stardestroyer.obj into a nif file wich fallout uses. but its just a pain in the arse you know...
looks like a lot of fun... but i don't like the Siren and I am wondering why we have to have that? because WE don't need the siren because WE fired the smoke grenade and we know it is coming.. and i don't understand letting the targets hear a siren too? not critical i like this it looks fun otherwise
thanks good you like it I have just uploaded a file which removes the siren for you. Just hit and run. Have fun.
I have seen the siren as an opportunity to leave the place and have a timer to know when it strikes. Like i shot the flare directly before my feet and run/fly to a safe place. The NPC doesnt recognize the siren theyre not doing anything because of that.
29 comments
Refer to the original mod. I made no changes to the original quest, or ways to obtain it.
tldr; 1. Read terminal at the abandoned lab to unlock recipe.
?2. Craft at chem workbench under "A-10 Equipment" Required perks: Science 2
If the settings Holotape does not appear for you, use the console command "player.additem xx011432" where xx is your plugin load order. Or find it in the lab, in one of the containers.
Alternatively, use "help a-10 4" to get a list of items that you can give yourself.
Installation:
it appears like this is so in the vids.. (any chance of a standalone pistol with that green goo?)
;)
Hummm ääh.... there is a version that leaves the original sting ray flare alone , this could be a second option for some support. Im looking for some 3d models . right at the moment im trying to port a stardestroyer.obj into a nif file wich fallout uses. but its just a pain in the arse you know...
because WE don't need the siren because WE fired the smoke grenade and we know it is coming..
and i don't understand letting the targets hear a siren too?
not critical i like this it looks fun otherwise
I have just uploaded a file which removes the siren for you.
Just hit and run.
Have fun.
I have seen the siren as an opportunity to leave the place and have a timer to know when it strikes. Like i shot the flare directly before my feet and run/fly to a safe place. The NPC doesnt recognize the siren theyre not doing anything because of that.