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dvize404

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83 comments

  1. dvize404
    dvize404
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    Please use the XBOX 360 Controller Emulation in the software as that is what I have tested on and see no 'issues'.
    You must use the default port of 6969 from the software.


    This should work with DSX 3.1 beta now in version 1.4 on the files page (DSXFallout4 NG  version 1.4)
  2. reallysmart
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    works! i first enabled UDP from DSX V3, and selected to add the ports to the Windows firewall. i then laucnhed V2, ensured UDP was enabled, and it worked perfectly fine. i used game version .984.

    some nitpicks, but it's weird how the adaptive triggers are enabled while the pip-boy is up. also, the gun fires before you can make it through the "strong" part of the adaptive trigger when you move it slowly.

    great mod!!
    1. kyre83
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      Glad it worked for you, but could you provide more info? I've added the ports to windows firewall in DSX V3, but if I click on "check port status" nothing happens. Similarly, I've allowed port forwarding on my router on 6969. Even after launching in V2, the "UDP status" remains red. Any suggestions?
    2. Norrrrrr
      Norrrrrr
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      could you tell me how you let UDP work correctly? In my case, the UDP status just remains red. 
    3. Snoxti
      Snoxti
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      Same here, just can't get the UDP to turn green which is odd since it worked easily in my last playthrough. The only reason that would make sense to me is the NG Update but since reallysmart said it worked for him on NG update i am confused D:
    4. SuperTaco
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      Use an older version of dsx. 2.3 works for me while the latest version doesn't
    5. dvize404
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      I am working on the new version now that will be compatible with dsx v3.1 beta and fallout NG.  I hope its backwards compatible with older fallout versions as well, but if not, you guys can use the older version that i'll leave up.
  3. SuperTaco
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    you HAVE to use a version of dsx v2 for it to work. The latest Version of dsx does not work. This is Dsx's fault not the mod
  4. Norrrrrr
    Norrrrrr
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    In my case, the UDP doesn' t work in the NG, but it works just fine after I  downgrade my game back to 163 
  5. vince360
    vince360
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    Hi. Don't work anymore with new next gen update right? Where i can find a config file .txt to load in dsx for make this mod working?
  6. hamper
    hamper
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    Hi, thanks a bunch!!
    Just ordered a PS5 controller, will be very fun to try out. Does it work properly with new Steam version of DSX still?
  7. italocjs
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    Ive been unable to make it work, is there any way to debug the initialization steps or any log?  UDP does not turn on.  i have v.984 + address library AIO + f4se.
    i remember that in cyberpunk an windows came up and kept telling about the udp status, should an terminal windows show up in this mod too?
    1. centraldakota
      centraldakota
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      Same happens for me. I use DSX v2 with no emulation on Cyberpunk and it works. For this mod, I've tried Xbox 360 emulation on v2 as instructed, plus the others just because, and UDP doesn't work like it does with Cyberpunk.
  8. mattdeg
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    Does anybody have any pointers for getting the "fn / back" buttons on the Dualsense Edge working? I'm trying to map a few mod-related hotkeys to them, so that I can be as keyboard-free while playing as possible. I'm trying to map those buttons to specific keyboard keys.

    Edit: Figured it out.
  9. rosaurojeje
    rosaurojeje
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    Is it working after new update?
  10. ismaelcrack033
    ismaelcrack033
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    has every type of weapon a different config?
  11. Firelordzuko100
    Firelordzuko100
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    Would love to see this mod come to starfield. On another note what would be the best way to lower the left trigger strength. Its way too hard to be constantly pressing for aiming.