It actually is possible to compact the record to create an esl-flagged esp. I did it in FO4Edit, and the unique was in the spot it’s supposed to be in.
I'm getting this error on my Xedit when adding the ESL flag. It works either without the cell edit or without the ESL flag but not with both. Glad you got it working on your end. In any case it's easier for me to just update the one ESP version (2 with the light version). Always gets messy when there's a bunch of versions to update.
Before applying the flag, I right clicked the .esp in Xedit's left side list of opened plugins and picked Compact Form Ids for ESL. A window popped up saying that only 1 record will be changed (the reference for the Unique). After clicking OK and letting it do its process, Xedit allowed me to apply the ESL flag and Save the new .esp
Weird, I was sure I had compacted the forms before tagging as ESL but maybe there was something weird that happened with the CK. I'm going to sticky this thread so people know they can compact and tag the mod as light if they want.
I know 2 and 3 is also quest items... at moment I dont know how replace ammo (also), the NPC wich use Gamma Gun when killed have the vanilla ammo (unrelated with your mod, so its just an experiment :|
my idea, but I dont know how to do is this:
Gamma Gun replaced by your mod just the one-handed version (like 50-60 damage)
Lorenzo Artifact Gun replaced by your mod the 2 handed version (like 80-100 damage)
Zeta Gun replaced by your mod with the grenade (like 60-70 damage)
Vanilla ammo replaced by your ammo
I know only to replace FORM and EDITOR IDs so... mine is just an undone idea :(
First of all, thank you so much for creating such a great mod. If it's okay, could you make a no-level list version as well? I have a desire to own this wonderful gun just for me.
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I'm getting this error on my Xedit when adding the ESL flag. It works either without the cell edit or without the ESL flag but not with both. Glad you got it working on your end.
In any case it's easier for me to just update the one ESP version (2 with the light version). Always gets messy when there's a bunch of versions to update.
I tried to use as replacer for this weapons:
I know 2 and 3 is also quest items... at moment I dont know how replace ammo (also), the NPC wich use Gamma Gun when killed have the vanilla ammo (unrelated with your mod, so its just an experiment :|
my idea, but I dont know how to do is this:
- Gamma Gun replaced by your mod just the one-handed version (like 50-60 damage)
- Lorenzo Artifact Gun replaced by your mod the 2 handed version (like 80-100 damage)
- Zeta Gun replaced by your mod with the grenade (like 60-70 damage)
- Vanilla ammo replaced by your ammo
I know only to replace FORM and EDITOR IDs so... mine is just an undone idea :(If it's okay, could you make a no-level list version as well?
I have a desire to own this wonderful gun just for me.
Oh, wait.