Well, that lag comes from broken precombines and additional trees placed in worldspaces, not really from the textures. Downscaling textures resolution might help a bit but fixing precombines and eventually removing some trees would be the best solution for lagging.
Thanks for doing this, I love the BNS mod however I noticed it took a big chunk of power to run on my PC so having the 2k textures really helped. I just wish the original had added this as an option.
What a gem of a mod! Do you know if there's a mod that reduces original bns trees density by any chance? Your mod is a must download for sure, but i just can't play in peace knowing that i still lose ~7 fps
I've considered this. After a quick look a while back it's a simple case of adding Initially Disabled flags to a targeted proportion of the static refs across the worldspace, viewed in the Referenced By tab on xedit.
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https://www.nexusmods.com/fallout4/mods/61826
Heads up tho for me at least the original mod causes quite a bit of stuttering unfortunately