Fallout 4

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MONSTERaider

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MONSTERaider

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19 comments

  1. Cheems97
    Cheems97
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    • 17 kudos
    This.. was all I ever desired...
  2. ju87gstukas
    ju87gstukas
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    • 3 kudos
    Was wondering if there would be a mod that makes the metal edge of concrete parts disappear so that all concrete buildings are "seamless".
  3. DitzyDez666
    DitzyDez666
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    • 13 kudos
    Omg this is awesome. I'm like nahhhhh, searching for something simple as a concrete texture enhancement prolly would be fruitless, but dam, here I am and here this mod is. Thx so dam much!
    1. MONSTERaider
      MONSTERaider
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      You're welcome!
  4. zed140
    zed140
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    Superb, but a lot of conflicts with other textures to compare
    the first conflict I found in my order list is Pretty Cool Shack Textures
    I have to search also for concrete, I have one in my list but where

    1. MONSTERaider
      MONSTERaider
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      You can choose which texture you like the most and let it overwrite the other.
    2. zed140
      zed140
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      Not simple for all because original are in ba2 and lose have priority over archives...but yes, if we know we have just to delete what we do not need. In all case thank for that.
    3. deleted100232623
      deleted100232623
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      You could also download B.A.E. and extract the textures from PCST's BA2 file. Use them both loose and let what you want overwrite the other. Simple. 
    4. Reyajh
      Reyajh
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      Could you explain that in english please?
    5. MONSTERaider
      MONSTERaider
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      @Reyajh English translation: You can extract the BA2 (Packed file) from Pretty Cool Shack Textures using B.A.E. or FO4 Creation Kit's tool to get loose files from it, so you can choose which file to keep and which one to replace when installing that mod with my mod, loose files always load after packed ones, which means they have high priority to load, and will dominate the packed textures if they carry the same name in the same path. Example: Let's say you have a chair in your game and its textures is red in BA2 packed file, when you have another mod replacing the textures of that said chair with blue texture as a loose file, the chair in your game will end up blue not red.
  5. TBGRicky
    TBGRicky
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    These look great! Quick question though, I assume these would conflict with NMC's texture packs?  I currently have those set up in my game.
    1. MONSTERaider
      MONSTERaider
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      I use that mod too, there is no conflict.
    2. TBGRicky
      TBGRicky
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      That's perfect news! Thank you kindly.   :D
    3. MONSTERaider
      MONSTERaider
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      You're welcome!
  6. AtomicTEM
    AtomicTEM
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    Beautiful work! Are these made from scratch or are upscaled with AI?
    1. MONSTERaider
      MONSTERaider
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      Thank you! One of the metal textures has a mixture of free online asset, and Photoshop work. The rest of textures is a bit of both, AI and PS. I had to use AI first then I used Photoshop to do some clean up and sharpening, then finally I fixed some artifacts and issues. I also had to make alpha channel textures from scratch.
      I like FO4 vanilla theme, that's why I didn't change the textures to something different.
  7. kjecobra
    kjecobra
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    Very nice work.. Yet another quality mod that you put out... (currently have several of your mods in my huge modlist)
    1. MONSTERaider
      MONSTERaider
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      Thanks! I'm glad you like my mods
    2. kjecobra
      kjecobra
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      Very much so, they are some very good mods, and cause no issues with many other mods, and very easy to patch for Huge Modlists (current modlist is almost 2k mods)