Alright guys heres a quick guide on which folder does what and which files (important files) do what, ok let's get right to it. ------------------------ READY=== ready for combat. RELAXED === holding the weapons while NOT in combat. IDLE / FLAVOR / DIALOGUE / L / M / S === poses and idles. SINGLE / AUTO === come on, single fire and auto fire. SIGHTED === when looking down sight aka sights.
*************** SHARED WITH NPC!!!! UNARMED ONLY RUNFORWARD / JOGFORWARD / SPRINT / JUMPS / SNEAK === run runs, jog is soft run .
fallout 4 folder / data / meshes / actors / characters / animations ///////////////// short / 1hm / 2hm / h2h / mt / neutral / player / PLAYER / weapons / gripstraightrifle / pistol :
files inside the ANIMATIONS folder are for NPC files inside the short folder are for KNIFES files inside the 1HM folder are for 1HNADED files inside the 2HM folder are for 2HNDED files inside the H2H folder are for HAND TO HAND files inside the MT folder are for UNARMED files inside the MT / NEUTRAL / FEMALE folder are for UNARMED NPC / PLAYER **************** files inside the MT / PLAYER / FEMALE folder are for UNARMED PLAYER files inside the PLAYER folder are for RIFLES files inside the WEAPONS folder are for OTHER WEAPONS READ BELLOW files inside the GRIPSTRAIGHTRIFLE folder are for SNIPERS / SHOTGUNS / PIPES / LASERS files inside the PISTOL folder are for NPC files inside the PISTOL / PLAYER folder are for PLAYER
delete these files from folders or go download newer animations and replace the WPNsingle/ auto /sighted .hkx files . directions onto where they at below.
old mod but go to your fallout 4 folder and travel through data / meshes / actors / character/ animations - delete the WPNsingle/ auto /sighted .hkx file, then go to / animations / weapon and go to pistol and GripRifleStraight and inside those two folders delete the WPNsingle/ auto /sighted .hkx files.
I just want to rotate my camera in 3rd person view while holding the weapons. I have a male character so I really don't need anything about this mod except that. can anybody suggest a mod can do that?
I find the problem ! TurnInPlace , make my companion can't fight , just stay put . Sorry about my bad English , I just want to tell every 3rd Person Animations users , just delete all TurnInPlace hkx ! Then , your companion will be a good fighter !
Vous êtes étrange avec vos avatars féminin. Je parle des hommes qui font ça bien sûr. Vous rêver d'être une femme, ou vous avez la nostalgie d'avoir été une femme dans vos vies intérieurs ??? 😂🤪
Love the pistol walk and jog. Just wish the walk itself was less feminine. Looks really weird when my chunky military guy swings his hips like a girl. :/
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Alright guys heres a quick guide on which folder does what and which files (important files) do what, ok let's get right to it.
------------------------
READY=== ready for combat.
RELAXED === holding the weapons while NOT in combat.
IDLE / FLAVOR / DIALOGUE / L / M / S === poses and idles.
SINGLE / AUTO === come on, single fire and auto fire.
SIGHTED === when looking down sight aka sights.
*************** SHARED WITH NPC!!!! UNARMED ONLY RUNFORWARD / JOGFORWARD / SPRINT / JUMPS / SNEAK === run runs, jog is soft run .
- POSEIDLE / POSEFLAVORS / POSEDIALOGUES /L / M /S
- WPNREADY
-WPNSIGHTED / WPNSINGLESIGTHED / WNPAUTOSIGHTED
-WNPSINGLEFIRE / WPNAUTOFIRE / WNPSNEAKFIRE
* HOW TO GET TO FOLDERS *
fallout 4 folder / data / meshes / actors / characters / animations ///////////////// short / 1hm / 2hm / h2h / mt / neutral / player / PLAYER / weapons / gripstraightrifle / pistol :
files inside the ANIMATIONS folder are for NPC
files inside the short folder are for KNIFES
files inside the 1HM folder are for 1HNADED
files inside the 2HM folder are for 2HNDED
files inside the H2H folder are for HAND TO HAND
files inside the MT folder are for UNARMED
files inside the MT / NEUTRAL / FEMALE folder are for UNARMED NPC / PLAYER ****************
files inside the MT / PLAYER / FEMALE folder are for UNARMED PLAYER
files inside the PLAYER folder are for RIFLES
files inside the WEAPONS folder are for OTHER WEAPONS READ BELLOW
files inside the GRIPSTRAIGHTRIFLE folder are for SNIPERS / SHOTGUNS / PIPES / LASERS
files inside the PISTOL folder are for NPC
files inside the PISTOL / PLAYER folder are for PLAYER
old mod but go to your fallout 4 folder and travel through data / meshes / actors / character/ animations - delete the WPNsingle/ auto /sighted .hkx file, then go to / animations / weapon and go to pistol and GripRifleStraight and inside those two folders delete the WPNsingle/ auto /sighted .hkx files.
There's also a guide on the sticky.