Fallout 4

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Deatharray

Uploaded by

ahrean4617

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21 comments

  1. CasualModEnjoyer7241
    CasualModEnjoyer7241
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    Some of these required mods aren't visible anymore. Will the mod still work without it
  2. Kuster47
    Kuster47
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    Is that possible to make a seperated version as I only wish to use some of it?
  3. kam45
    kam45
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    hello, very good mod! Please Can you make a mod that just replaces melee weapons with tactical weapons ?
  4. OmegaRat
    OmegaRat
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    The AK400 is no longer available and the brn 180 has a new version
    These are for Part 3 btw
  5. JalliceGaming
    JalliceGaming
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    the colt from part 2 does not work well the link doesnt but this one does WWII Colt M1911A1 of Freedom at Fallout 4 Nexus - Mods and community (nexusmods.com)
  6. JalliceGaming
    JalliceGaming
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    I recommend that you rename these  from part 1 2 3 to version 1 2 3 since the "parts" don't work together they replace the same weapons so there will be a bunch of conflicts, I am not saying that this is a bad list I personally use part one but I saw part 2 and 3 and was preparing to download all the weapons thinking more "weapons hurray" but as I looked closer I saw they were replacing the same weapons, just a slight name change would prevent confusion, UNLESS I am missing something and it adds more weapons to the ones replaced .  I will say it again to anyone who wants to hate one this post I LOVE THIS MOD I just think it needs to be renamed from Part to version to prevent unnecessary downloading of things.    
  7. ShaTitanZ
    ShaTitanZ
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    The replacer is not working on my game. I downIoaded every gun from the requirements too so im not missing any of them, but I do have Weaponsmith mod installed with the guns associated with it, do u think that is the problem?
    1. Pheonex117
      Pheonex117
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      Bump
    2. ahrean4617
      ahrean4617
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      We apologize that may cause to you. 

      Weaponsmith mod isn't a problem, Please download also those weapon requirements like (See Through Scopes and Tactical Reload) not the Weapon Replacer mod requirements.
  8. WXTCHCVLT
    WXTCHCVLT
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    Some requirement are not avaible anymore like the  SR-1MP "Gyrza
    1. ahrean4617
      ahrean4617
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      Please see the FILES Tab under "Optional Files".

      Thank you.
  9. Pheonex117
    Pheonex117
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    Hey, been playing with the mod for almost a week now and I like it a lot. But I've been wondering this whole time, why replace the pipe weaponry with the AK400 and not the AKM? Not meant to be a complaint of course, but I do find it strange that every raider is equipped with a highly advanced, expensive military rifle. The AKM, on the other hand, I would find more believable, being a cheap and reliable weapon with countless units being manufactured and distributed across the world. And, being replaced by the 5.45 firing family of AKs by the Russian military, even more AKMs chambered in 7.62 sent around the world in surplus. 
    Might I suggest swapping the AK400 out for the Assault Rifle and the AKM out for the Pipe Gun instead? I wish I were experienced enough in modding to know how to do it myself lol sorry
  10. Pheonex117
    Pheonex117
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    How do I get the mod to work? I downloaded the required mods and the raiders are still using pipe pistols and such, and the minutemen have laser muskets

    EDIT: You have to make sure you have every single one of the weapons installed or none of the weapons will be replaced (at least in my case). My issue ended up being the BRN180 mod listed on the page was no longer working, the author re-uploaded a new BRN180 mod on a separate Nexus page which I installed and it started working again.