I recommend that you rename these from part 1 2 3 to version 1 2 3 since the "parts" don't work together they replace the same weapons so there will be a bunch of conflicts, I am not saying that this is a bad list I personally use part one but I saw part 2 and 3 and was preparing to download all the weapons thinking more "weapons hurray" but as I looked closer I saw they were replacing the same weapons, just a slight name change would prevent confusion, UNLESS I am missing something and it adds more weapons to the ones replaced . I will say it again to anyone who wants to hate one this post I LOVE THIS MOD I just think it needs to be renamed from Part to version to prevent unnecessary downloading of things.
The replacer is not working on my game. I downIoaded every gun from the requirements too so im not missing any of them, but I do have Weaponsmith mod installed with the guns associated with it, do u think that is the problem?
Weaponsmith mod isn't a problem, Please download also those weapon requirements like (See Through Scopes and Tactical Reload) not the Weapon Replacer mod requirements.
Hey, been playing with the mod for almost a week now and I like it a lot. But I've been wondering this whole time, why replace the pipe weaponry with the AK400 and not the AKM? Not meant to be a complaint of course, but I do find it strange that every raider is equipped with a highly advanced, expensive military rifle. The AKM, on the other hand, I would find more believable, being a cheap and reliable weapon with countless units being manufactured and distributed across the world. And, being replaced by the 5.45 firing family of AKs by the Russian military, even more AKMs chambered in 7.62 sent around the world in surplus. Might I suggest swapping the AK400 out for the Assault Rifle and the AKM out for the Pipe Gun instead? I wish I were experienced enough in modding to know how to do it myself lol sorry
How do I get the mod to work? I downloaded the required mods and the raiders are still using pipe pistols and such, and the minutemen have laser muskets
EDIT: You have to make sure you have every single one of the weapons installed or none of the weapons will be replaced (at least in my case). My issue ended up being the BRN180 mod listed on the page was no longer working, the author re-uploaded a new BRN180 mod on a separate Nexus page which I installed and it started working again.
21 comments
These are for Part 3 btw
Weaponsmith mod isn't a problem, Please download also those weapon requirements like (See Through Scopes and Tactical Reload) not the Weapon Replacer mod requirements.
Thank you.
Might I suggest swapping the AK400 out for the Assault Rifle and the AKM out for the Pipe Gun instead? I wish I were experienced enough in modding to know how to do it myself lol sorry
EDIT: You have to make sure you have every single one of the weapons installed or none of the weapons will be replaced (at least in my case). My issue ended up being the BRN180 mod listed on the page was no longer working, the author re-uploaded a new BRN180 mod on a separate Nexus page which I installed and it started working again.