Beautiful to look at and fun to use, but... why are all the lights mounted so far forward? Flashlight controls should be placed to be easily manipulated by either the primary hand's trigger finger or supporting hand's thumb, but with the way you have the flashlights placed forward on the frame, it would just be really awkward to reach for. The rear of the flashlight attachments should be flush with the front of the trigger guard, or close to.
Slavic's Mp443 Grach mod mentioned above has a set of really nice custom animations for the gun.
I am wondering if it is possible for me to swap out your gun's HK USP animations with Slavic's Mp443's.
Tried swapping out the "AnimsQ5" keyword with "AnimsGrach" in xEdit. Animation works fine, but the Walther Q5's gun model itself broken out of place. As in, The magazine, slide and barrel of the gun are floating up in the air away from the Gun's receiver.
Just cause you replaced the anims keyboard doesnt mean itll automatically apply. You need to make sure the guns rig is on the same as the Grach. Theres a youtube video by ardent which i think explains how to do it.
Firing sound so muffled you can barely even here it, you got blue textures on the trigger and clip for your default skin. plus i dont really like the TR mod so uninstalled
Love it! The skins are gorgeous (Samurai and Black Ice are my favs) and the weapon in general plays really well. Performs on par with the other popular modern handgun mods, definitely worth having in your loadout. Could benefit from some additional mag options, that's about it. 10 out of 10
Sorry if i'm just dumb or something, but after i installed and got the gun i loved the look sound and everything, but i noticed something peculiar for me. in inventory and other menus it says the gun should do 30 damage, but when i came across a radstag i decided to try it out and see just how good it was, the issue i came across is that it only does 9 damage, tried it on a radroach after that and it still only did 9 damage. does anyone have a clue what might be happening here?
I like the external elements of this mode. And it's even better to have an Opitc cut slide. But the damage is lower than other pistols, and since I'm actually level 70, the damage I need doesn't come out. It would be great if damage modity or upgrade parts came out.
79 comments
Edit: ignore this I found the fix
There's one thing I would like to achieve on my end regarding your gun mod for my own private purpose.
(https://www.nexusmods.com/fallout4/mods/75167?tab=description) <----- "Slavic's Mp443 Grach mod"
Slavic's Mp443 Grach mod mentioned above has a set of really nice custom animations for the gun.
I am wondering if it is possible for me to swap out your gun's HK USP animations with Slavic's Mp443's.
Tried swapping out the "AnimsQ5" keyword with "AnimsGrach" in xEdit. Animation works fine, but the Walther Q5's gun model itself broken out of place.
As in, The magazine, slide and barrel of the gun are floating up in the air away from the Gun's receiver.
Thanks in advance.
Clearly your picture states that it's firing 9mm on the bolt with "9mmx19" so let's just say it's 9mm.
Why is it even firing .380 in the game?