Using the tactical reload esp, it seems like the vargo gun doesn't get overwritten but instead it was replaced by an invisible gun. I saw inside FO4edit and it seems like the esp doesnt overwrite the entries of the original vargo at all and it has a lot of error and null reference (not sure if that part is out of the norm), was this intended? TLDR is that the TR patch doesn't work on the original vargo, and the other vargo from this esp is invisible for me.
I have considered that as well, as i use Linguini's AKEFB Metro Reanimation with TR and that mod seems to use the same animation mesh loose files from this mod, but that doesn't explain how the og vargo esp isn't being overwritten by this esp, and how the duplicate vargo from the TR esp here is invisible. Mind you, i'm not using the AIO, CC, or JSRS one. Will do more testing once i have the time.
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