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Pyroteknics

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Pyroteknics

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13 comments

  1. paul12344
    paul12344
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    I love the idea. Unfortunately, I don't have the patience to wait to get Aeternus. Wish there was a mod that adds that, if nothing else.
  2. Kowhaifan
    Kowhaifan
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    just to note the nuka world jumpsuit is a uniqe item you can only aquire by siding with Sierra in the cappy hunting quest, just sayin
  3. janedynamite
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    I mod this game for 5 years and I still can't tell if a mod like this can be converted to ESL lol

    But I'll def use it either way lmao
    1. Demandred1957
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      I just use vortex and enable the "could be light" pane on the plugin page.
      If it can be it shows up, and one click will flag it as a esl. (but you can still set it's load order cause it's still a esp)
    2. janedynamite
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      yes I used Vortex in the past and the "Could be light" is a feature I miss

      in MO2 I just loaded the mod on FO4Edit and converted it to ESL, works flawlessly. I had to read a article explaining how to convert mods to ESL lol
    3. Pyroteknics
      Pyroteknics
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      Glad you enjoy this little mod!

      I'd be interested to know how to convert the ESP into an ESL as if you select ESL in the Creation Kit it saves it as an ESP anyway! Not used FO4Edit but if you have the article I'd be interested to look it up and look at converting this or put an alternate file in. Thanks!
    4. Reeper64
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      i would like to see it as an esl to i have a big load order 
    5. janedynamite
      janedynamite
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      I'll give you the article is this one here: How to convert ESPs into ESLs using XEdit

      pretty much get FO4Edit up and running (it's very clean and performance friendly unlike Creation Kit, who constantly crashes on me). I'll give you a detailed but right to the point tutorial

      >Load all your mods in FO4edit (or just the one you want to convert + Masters)
      >Right click it
      >choose APPLY SCRIPT
      >a window will pop up, asking you which script you want to apply
      >scroll down the list and pick FIND PLUGINS WHICH COULD BE TURNED INTO ESL
      >It will begin to analyse which mods can be converted into ESL (takes a few seconds depending of the size of your load order)
      >It will tell you which mods can be converted and the necessary steps to do so

      >I did this with your mod and it said: "Can be turned into ESL by adding ESL flag in TES4 header" which is the easiest/simplest option possible

      >select the mod you want on FO4edit
      >on the right side of FO4edit there will be a column saying RECORD HEADER
      >on Record Header there is the option RECORD FLAGS
      >click in the blank space in front of it
      >a message will say ARE YOU SURE YOU WANT TO DO THIS?
      >say yes
      >Select ESL

      >save changes
      >exit

      SUCCESS, the plugin is now an ESL, save the ESP somewhere else if you want to keep it
    6. Pyroteknics
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      Thanks for this, appreciated.

      I've updated the mod so it has both an ESP and ESL version. Also changed the weapons seller to sell 10 weapons instead of 5 so it matches the armour amount.
    7. janedynamite
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      awesome work my dude
  4. Pyroteknics
    Pyroteknics
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    New version 1.01 is out!


    • Weapon seller now sells 10 weapons instead of 5 to be more in line with armour seller.
    • Added an optional ESL version alongside main ESP version.

  5. XBL1313
    XBL1313
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    After playing Nuka World several times (and slaughtering the raiders) I've never understood why the vendors never sold equipment from the Nuka World raiders. I mean, they are the oppressive overlords, it kind of would make sense. Another oversight by Bethesda that had to be fixed by a modder.

    Thank you very much kind sir for making Fallout 4 a little more immersive.
  6. Demandred1957
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    I love mods that just make sense. Of course those vendors would sell nuka world items...
    Good job!