Fallout 4

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EMN

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elmarinenow

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About this mod

Tired of the FatMan that spits but is a toy? this is your mod

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Warning, this mod is in "tests", since the distance of the weapons in this crazy game works extra, I have a hard time finding a realistic distance of radiation, that leads to going from 10 meters to 40 kilometers with only 2 numbers, with the last test it was 5 meters, which is not realistic, I raised it a little but it was not tested, I have been trying to add the radiation for 2 days and make it work, the rest works as it should, If you find the distance too wide, please tell me, if you also know how it is calculated in tools like FO4EDIT, I would appreciate it much more, I don't know if it is meters or a mixture of meters and kilometers, etc.


My mod is designed to make the FatMan fulfill its function, what is it? that is your question, according to fallout lore it is the most powerful weapon that exists and can be used by a person, but in the game, I laugh at a mini nuke, it hurts yes, but sometimes it does not kill you, the radiation now it's non-existent, the tiny explosion and I can go on, that changes now:

Added and modified:

1º Changed the dispersion of the nuke when fired, now it will go in a straight line unless you move, your character trembles or you                 shoot fast, although the latter is difficult now I say why.

2º Changed the damage, the ratio, the area, sound and also radiation was added to the explosions of the nuke, that affects the Mirv,             although in this case it was hardly modified because it can crash the game or be extremely exaggerated.

3º Adding the radiation to the explosion and the residue after, the average will be about 250 on the geiger scale, I advise running, that           radiation lasts 5 minutes I think it's real, I already said that there are things in the game that you don't know if they are real                         measurements scale or its neighbor.

4º Changed the distance, although it works strangely, I suppose it is affected by the weight, I have made it as far as possible so that it         does not kill you when using it, but remember, it does not only affect the one you carry.

5º Changed the value:
     FatMan= 5000 caps
     MiniNuke= 500 caps

6º Weight reduced to something realistic, it is not possible that the minigun weighs at most 18 Kg and is a solid piece and the fatman           that is more air than metal weighs 30 Kg, Now= 15 Kg

7º If the changes already make lethal and a terror that awaits you in a corner [And the crazy AI immolates himself] the effects that it             should have have also been added, if you survive the impact, pray, if for some reason you survived the explosion, the radiation                   afterward will kill  you and if that doesn't either, look below.
   
     Radiation= 2000
     Fire= 2000
    
    This adds even more realism, we all know that if the explosion doesn't kill you, the gamma rays kill you and if the thermal radiation          afterward won't kill you either and if that doesn't either, then you're immortal what do you want me to say.


The mod can be added to an existing game and as I said before, the mod is tagged in .esl that means that it is not part of the mods capacity, this makes it have a disadvantage, removing it can break a save, this Nobody says it, but I do