Hey I'm doing a like a gunner style checkpoint at red rocket I'm on Xbox one I was wondering if this could be ported? I have permission from the mod creator they just want me to link the port.
Hi there, love your mods. Just wanted to point out, that (for whatever reason) this one causes a CTD, if you use it with Custom Companions and Settlers https://www.nexusmods.com/fallout4/mods/67171?tab=posts&BH=2
If you know why or can point me into the right direction, would be great.
That's interesting.. recruitment mods don't tend to cause CTDs. When do you have crashes exactly? (By the way, isn't Custom Companions and Settlers only supports NPCs that came with it?)
After a lot of de- and re-activation. It seems to work. No idea why. Kicked all Mojave Creature Mods out, but can't imagine, they had anything to do with it. ...and the NVidia Reflex Support mod, which DEFINITELY crashed my game EVERY TIME I started Fallout 4! Unbelievable! Anyway, right now it seems to work. Will get in touch, if new problems arise ;)
I don't know if this only happens on my end, but after recruiting her, her name does not change. Have to manually change her name with the console. Did I misunderstand and this is the proper way to change her name?
She should've been renamed automatically, I don't know what has gone wrong.. the mod doesn't require F4SE but do you have it? You renamed her with the function "CallHer"? If you type "SQS RecruitJulietteHart" in the console, what does it return?
Meh for two reasons: retcon and wasted opportunity.
She could have been freaked out and fed up with the gunners who assigned her to guard some stupid egg for some (censored), bull crap, pie( Sorry, we'll censor some more here..... just a little more... okay) officer with NO danger pay. You have a job opening you say? Then, after a day or two at the new settlement, you get a quest to meet her at her new settlement. She tells you she found out the Gunners are coming to take her back and they'll kill everyone in the settlement to do it. Then start a standard Gunner attack. Once it is settled, Hart will thank you for having faith in her and she gives the player her old gunner weapon, an appropriately named legendary.
Oh, and the retcon thing? We're talking about bringing a dead person back to life here. Think of the consequences.... even Marvel doesn't take that kind of thing lightly.
Pretty sure biggest retcon here adding a gunner in your hideout since according to lore gunners are super soldiers with no remorse and tend to go nuts where action is its like a time bomb , still good mod though
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If you know why or can point me into the right direction, would be great.
Quest: RecruitJulietteHart - Stopped
And yes I'm using F4SE(Done)10
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She could have been freaked out and fed up with the gunners who assigned her to guard some stupid egg for some (censored), bull crap, pie( Sorry, we'll censor some more here..... just a little more... okay) officer with NO danger pay. You have a job opening you say?
Then, after a day or two at the new settlement, you get a quest to meet her at her new settlement. She tells you she found out the Gunners are coming to take her back and they'll kill everyone in the settlement to do it. Then start a standard Gunner attack.
Once it is settled, Hart will thank you for having faith in her and she gives the player her old gunner weapon, an appropriately named legendary.
Oh, and the retcon thing? We're talking about bringing a dead person back to life here. Think of the consequences.... even Marvel doesn't take that kind of thing lightly.
Send her to a settlement is the only tab for $100.00 caps.